From bd95408b0686734f31bfc10a6e1355d03d2d7358 Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 22 Mar 2022 21:10:51 +0100 Subject: [PATCH] Update textures_draw_tiled.c --- examples/textures/textures_draw_tiled.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/examples/textures/textures_draw_tiled.c b/examples/textures/textures_draw_tiled.c index f8e78650..d455d9ca 100644 --- a/examples/textures/textures_draw_tiled.c +++ b/examples/textures/textures_draw_tiled.c @@ -71,9 +71,6 @@ int main(int argc, char **argv) { // Update //---------------------------------------------------------------------------------- - screenWidth = GetScreenWidth(); - screenHeight = GetScreenHeight(); - // Handle mouse if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) { @@ -122,7 +119,7 @@ int main(int argc, char **argv) ClearBackground(RAYWHITE); // Draw the tiled area - DrawTextureTiled(texPattern, recPattern[activePattern], (Rectangle){(float)OPT_WIDTH+MARGIN_SIZE, (float)MARGIN_SIZE, screenWidth - OPT_WIDTH - 2.0f*MARGIN_SIZE, screenHeight - 2.0f*MARGIN_SIZE}, + DrawTextureTiled(texPattern, recPattern[activePattern], (Rectangle){(float)OPT_WIDTH+MARGIN_SIZE, (float)MARGIN_SIZE, GetScreenWidth() - OPT_WIDTH - 2.0f*MARGIN_SIZE, screenHeight - 2.0f*MARGIN_SIZE}, (Vector2){0.0f, 0.0f}, rotation, scale, colors[activeCol]); // Draw options