From bc40012ca3d719ece17f8ba28865ccb6cdf8bbcf Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 10 Jul 2023 19:15:55 +0200 Subject: [PATCH] Added missing structure on standalone mode #3160 --- src/rcamera.h | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/rcamera.h b/src/rcamera.h index 4e99c3e8..c5382684 100644 --- a/src/rcamera.h +++ b/src/rcamera.h @@ -76,6 +76,14 @@ float z; // Vector z component } Vector3; + // Matrix, 4x4 components, column major, OpenGL style, right-handed + typedef struct Matrix { + float m0, m4, m8, m12; // Matrix first row (4 components) + float m1, m5, m9, m13; // Matrix second row (4 components) + float m2, m6, m10, m14; // Matrix third row (4 components) + float m3, m7, m11, m15; // Matrix fourth row (4 components) + } Matrix; + // Camera type, defines a camera position/orientation in 3d space typedef struct Camera3D { Vector3 position; // Camera position