Change comment about custom blend modes in rlgl.h (#2260)

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Gerber Lóránt Viktor 2022-01-02 22:50:39 +01:00 committed by GitHub
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@ -433,7 +433,7 @@ typedef enum {
RL_BLEND_MULTIPLIED, // Blend textures multiplying colors
RL_BLEND_ADD_COLORS, // Blend textures adding colors (alternative)
RL_BLEND_SUBTRACT_COLORS, // Blend textures subtracting colors (alternative)
RL_BLEND_CUSTOM // Belnd textures using custom src/dst factors (use SetBlendModeCustom())
RL_BLEND_CUSTOM // Blend textures using custom src/dst factors (use rlSetBlendFactors())
} rlBlendMode;
// Shader location point type