REVIEWED: rlUpdateTexture()

This commit is contained in:
Ray 2021-11-15 10:25:24 +01:00
parent ed125f27b0
commit b7bf220598

View File

@ -2965,7 +2965,7 @@ void rlUpdateTexture(unsigned int id, int offsetX, int offsetY, int width, int h
if ((glInternalFormat != -1) && (format < RL_PIXELFORMAT_COMPRESSED_DXT1_RGB))
{
glTexSubImage2D(GL_TEXTURE_2D, 0, offsetX, offsetY, width, height, glFormat, glType, (unsigned char *)data);
glTexSubImage2D(GL_TEXTURE_2D, 0, offsetX, offsetY, width, height, glFormat, glType, data);
}
else TRACELOG(RL_LOG_WARNING, "TEXTURE: [ID %i] Failed to update for current texture format (%i)", id, format);
}