Avoid architecture selection on gcc, use correct gcc version instead

Review raylib resource file for DLL compilation
This commit is contained in:
raysan5 2020-08-20 17:37:01 +02:00
parent d64d017c1c
commit b499b50154
3 changed files with 5 additions and 16 deletions

View File

@ -58,12 +58,12 @@ RAYLIB_LIBTYPE ?= STATIC
# Build mode for library: DEBUG or RELEASE
RAYLIB_BUILD_MODE ?= RELEASE
# Build architecture (x86: 32bit or x64: 64bit)
RAYLIB_BUILD_ARCH ?= x86
# Build output name for the library
RAYLIB_LIB_NAME ?= raylib
# Define resource file for DLL properties
RAYLIB_RES_FILE ?= ./raylib.dll.rc.data
# Define raylib platform
# Options: PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
PLATFORM ?= PLATFORM_DESKTOP
@ -260,17 +260,6 @@ ifeq ($(PLATFORM),PLATFORM_ANDROID)
endif
endif
# GCC could support multilib building for x86 (-m32) and x64 (-m64)
ifeq ($(CC), gcc)
CFLAGS += -m32
LDFLAGS += -m32
ifeq ($(RAYLIB_BUILD_ARCH),x64)
CFLAGS += -m64
LDFLAGS += -m64
endif
endif
# Define compiler flags:
# -O1 defines optimization level
# -g include debug information on compilation
@ -484,8 +473,8 @@ else
ifeq ($(RAYLIB_LIBTYPE),SHARED)
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
# TODO: Compile resource file raylib.dll.rc for linkage on raylib.dll generation
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/$(RAYLIB_LIB_NAME).dll $(OBJS) $(LDFLAGS) -static-libgcc -lopengl32 -lgdi32 -lwinmm -Wl,--out-implib,$(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME)dll.a
# NOTE: Linking with provided resource file
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/$(RAYLIB_LIB_NAME).dll $(OBJS) $(RAYLIB_RES_FILE) $(LDFLAGS) -static-libgcc -lopengl32 -lgdi32 -lwinmm -Wl,--out-implib,$(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME)dll.a
@echo "raylib dynamic library ($(RAYLIB_LIB_NAME).dll) and import library (lib$(RAYLIB_LIB_NAME)dll.a) generated!"
endif
ifeq ($(PLATFORM_OS),LINUX)

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