diff --git a/examples/Makefile.Web b/examples/Makefile.Web index e1d93bc0..96f9df14 100644 --- a/examples/Makefile.Web +++ b/examples/Makefile.Web @@ -603,6 +603,15 @@ core/core_smooth_pixelperfect: core/core_smooth_pixelperfect.c core/core_custom_frame_control: core/core_custom_frame_control.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) +core/core_window_should_close: core/core_window_should_close.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) + +core/core_smooth_pixelperfect: core/core_smooth_pixelperfect.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) + +core/core_custom_frame_control: core/core_custom_frame_control.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) + # Compile SHAPES examples shapes/shapes_basic_shapes: shapes/shapes_basic_shapes.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) @@ -649,6 +658,9 @@ shapes/shapes_draw_circle_sector: shapes/shapes_draw_circle_sector.c shapes/shapes_draw_rectangle_rounded: shapes/shapes_draw_rectangle_rounded.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) +shapes/shapes_top_down_lights: shapes/shapes_top_down_lights.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) + # Compile TEXTURES examples textures/textures_logo_raylib: textures/textures_logo_raylib.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ @@ -736,6 +748,13 @@ textures/textures_polygon: textures/textures_polygon.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file textures/resources/cat.png@resources/cat.png +textures/textures_gif_player: textures/textures_gif_player.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ + --preload-file textures/resources/scarfy_run.gif@resources/scarfy_run.gif + +textures/textures_fog_of_war: textures/textures_fog_of_war.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) + # Compile TEXT examples text/text_raylib_fonts: text/text_raylib_fonts.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ @@ -789,11 +808,15 @@ text/text_unicode: text/text_unicode.c --preload-file text/resources/noto_cjk.png@resources/noto_cjk.png \ --preload-file text/resources/symbola.fnt@resources/symbola.fnt \ --preload-file text/resources/symbola.png@resources/symbola.png - + text/text_draw_3d: text/text_draw_3d.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file text/resources/shaders/glsl100/alpha_discard.fs@resources/shaders/glsl100/alpha_discard.fs +text/text_codepoints_loading: text/text_codepoints_loading.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ + --preload-file text/resources/DotGothic16-Regular.ttf@resources/DotGothic16-Regular.ttf + # Compile MODELS examples models/models_animation: models/models_animation.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s TOTAL_MEMORY=67108864 \ @@ -958,12 +981,12 @@ shaders/shaders_mesh_instancing: shaders/shaders_mesh_instancing.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/base_lighting_instanced.vs@resources/shaders/glsl100/base_lighting_instanced.vs \ --preload-file shaders/resources/shaders/glsl100/lighting.fs@resources/shaders/glsl100/lighting.fs - + shaders/shaders_multi_sample2d: shaders/shaders_multi_sample2d.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/color_mix.fs@resources/shaders/glsl100/color_mix.fs - + shaders/shaders_texture_outline: shaders/shaders_texture_outline.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ --preload-file shaders/resources/shaders/glsl100/outline.fs@resources/shaders/glsl100/outline.fs \ @@ -991,6 +1014,10 @@ audio/audio_multichannel_sound: audio/audio_multichannel_sound.c --preload-file audio/resources/sound.wav@resources/sound.wav \ --preload-file audio/resources/target.ogg@resources/target.ogg +audio/audio_stream_effects: audio/audio_stream_effects.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s TOTAL_MEMORY=67108864 \ + --preload-file audio/resources/country.mp3@resources/country.mp3 + # Clean everything clean: ifeq ($(PLATFORM),PLATFORM_DESKTOP)