Corrected bug on Android

This commit is contained in:
raysan5 2016-11-17 13:50:56 +01:00
parent bee283b12b
commit b0d5a7a372

View File

@ -1176,11 +1176,12 @@ bool IsGamepadName(int gamepad, const char *name)
{ {
bool result = false; bool result = false;
const char *gamepadName = NULL; const char *gamepadName = NULL;
#if !defined(PLATFORM_ANDROID)
if (gamepadReady[gamepad]) gamepadName = GetGamepadName(gamepad); if (gamepadReady[gamepad]) gamepadName = GetGamepadName(gamepad);
if ((name != NULL) && (gamepadName != NULL)) result = (strcmp(name, gamepadName) == 0); if ((name != NULL) && (gamepadName != NULL)) result = (strcmp(name, gamepadName) == 0);
#endif
return result; return result;
} }