Support mulstiple WAV sampleSize for MusicStream #1340

24bit per sample is not supported internally and automatically converted 16bit
This commit is contained in:
raysan5 2020-08-11 19:08:07 +02:00
parent 702341ae6e
commit ad1b3330b7

View File

@ -1093,8 +1093,11 @@ Music LoadMusicStream(const char *fileName)
{
music.ctxType = MUSIC_AUDIO_WAV;
music.ctxData = ctxWav;
int sampleSize = ctxWav->bitsPerSample;
if (ctxWav->bitsPerSample == 24) sampleSize = 16; // Forcing conversion to s16 on UpdateMusicStream()
music.stream = InitAudioStream(ctxWav->sampleRate, ctxWav->bitsPerSample, ctxWav->channels);
music.stream = InitAudioStream(ctxWav->sampleRate, sampleSize, ctxWav->channels);
music.sampleCount = (unsigned int)ctxWav->totalPCMFrameCount*ctxWav->channels;
music.looping = true; // Looping enabled by default
musicLoaded = true;
@ -1351,7 +1354,8 @@ void UpdateMusicStream(Music music)
case MUSIC_AUDIO_WAV:
{
// NOTE: Returns the number of samples to process (not required)
drwav_read_pcm_frames_s16((drwav *)music.ctxData, samplesCount/music.stream.channels, (short *)pcm);
if (music.stream.sampleSize == 16) drwav_read_pcm_frames_s16((drwav *)music.ctxData, samplesCount/music.stream.channels, (short *)pcm);
else if (music.stream.sampleSize == 32) drwav_read_pcm_frames_f32((drwav *)music.ctxData, samplesCount/music.stream.channels, (float *)pcm);
} break;
#endif