mirror of https://github.com/raysan5/raylib
parent
e450c75f6f
commit
ace7aef0e6
|
@ -3400,7 +3400,7 @@ void GenMeshTangents(Mesh *mesh)
|
|||
{
|
||||
if (mesh->vboId[SHADER_LOC_VERTEX_TANGENT] != 0)
|
||||
{
|
||||
// Upate existing vertex buffer
|
||||
// Update existing vertex buffer
|
||||
rlUpdateVertexBuffer(mesh->vboId[SHADER_LOC_VERTEX_TANGENT], mesh->tangents, mesh->vertexCount*4*sizeof(float), 0);
|
||||
}
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue