Corrected issue with font tint
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@ -1555,6 +1555,8 @@ Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Co
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// Define ImageFont struct? or include Image spritefont in Font struct?
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Image imFont = GetTextureData(font.texture);
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ImageFormat(&imFont, UNCOMPRESSED_R8G8B8A8); // Make sure image format could be properly colored!
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ImageColorTint(&imFont, tint); // Apply color tint to font
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// Create image to store text
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