Added first version of OS X compilation support

This commit is contained in:
ratalaika 2014-11-22 00:13:09 +01:00
parent 05ccc4fd42
commit ab05ace3ce
14 changed files with 352 additions and 11 deletions

167
OSX.diff Normal file
View File

@ -0,0 +1,167 @@
diff --git a/examples/makefile b/examples/makefile
index 076c959..f445321 100644
--- a/examples/makefile
+++ b/examples/makefile
@@ -24,8 +24,8 @@
#**************************************************************************************************
# define raylib platform (by default, compile for RPI)
-# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
-PLATFORM ?= PLATFORM_RPI
+# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
+PLATFORM ?= PLATFORM_DESKTOP_OSX
# define compiler: gcc for C program, define as g++ for C++
CC = gcc
@@ -55,6 +55,14 @@ else
LFLAGS = -L. -L../src -L/opt/vc/lib
endif
+# define library paths containing required libs
+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
+ LFLAGS = -L. -L../src -L../external/glfw3/lib/ -I../external/openal_soft/lib/
+else
+ LFLAGS = -L. -L../src
+endif
+
+
# define any libraries to link into executable
# if you want to link libraries (libname.so or libname.a), use the -lname
ifeq ($(PLATFORM),PLATFORM_RPI)
@@ -68,11 +76,18 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
else
+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
+ # libraries for OS X 10.9 desktop compiling
+ # requires the following packages:
+ # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
+ LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
+else
# libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
endif
endif
+endif
# define additional parameters and flags for windows
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@@ -254,9 +269,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
find . -type f -executable -delete
rm -f *.o
else
+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
+ rm -f *.o
+else
del *.o *.exe
endif
endif
+endif
@echo Cleaning done
# instead of defining every module one by one, we can define a pattern
diff --git a/examples/textures_logo_raylib.c b/examples/textures_logo_raylib.c
index f4aeb73..b56f5f0 100644
--- a/examples/textures_logo_raylib.c
+++ b/examples/textures_logo_raylib.c
@@ -21,7 +21,7 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing");
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
- Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
+ Texture2D texture = LoadTexture("./resources/raylib_logo.png"); // Texture loading
//---------------------------------------------------------------------------------------
// Main game loop
diff --git a/src/makefile b/src/makefile
index 0c078e8..780aa16 100644
--- a/src/makefile
+++ b/src/makefile
@@ -24,8 +24,8 @@
#**************************************************************************************************
# define raylib platform (by default, compile for RPI)
-# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
-PLATFORM ?= PLATFORM_RPI
+# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
+PLATFORM ?= PLATFORM_DESKTOP_OSX
# define raylib graphics api depending on selected platform
ifeq ($(PLATFORM),PLATFORM_RPI)
@@ -57,7 +57,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_RPI)
INCLUDES = -I. -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
else
- INCLUDES = -I.
+ INCLUDES = -I. -I../external/glfw3/include/ -I../external/openal_soft/include/
endif
# define all object files required
@@ -124,9 +124,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
find . -type f -executable -delete
rm -f *.o libraylib.a
else
+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
+ rm -f *.o libraylib.a
+else
del *.o libraylib.a
endif
endif
+endif
@echo Cleaning done
# instead of defining every module one by one, we can define a pattern
diff --git a/src/rlgl.c b/src/rlgl.c
index 8f1a66a..865281a 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -32,13 +32,23 @@
#include <stdlib.h> // Declares malloc() and free() for memory management, rand()
#if defined(GRAPHICS_API_OPENGL_11)
- #include <GL/gl.h> // Basic OpenGL include
+ #ifdef __APPLE__
+ #include <OpenGL/gl.h>
+ #include <OpenGL/glu.h>
+ #include <GLUT/glut.h>
+ #else
+ #include <GL/gl.h> // Basic OpenGL include
+ #endif
#endif
#if defined(GRAPHICS_API_OPENGL_33)
#define GLEW_STATIC
- #include <GL/glew.h> // Extensions loading lib
- //#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
+ #ifdef __APPLE__
+ #include <OpenGL/gl3.h>
+ #else
+ #include <GL/glew.h> // Extensions loading lib
+ //#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
+ #endif
#endif
#if defined(GRAPHICS_API_OPENGL_ES2)
diff --git a/src/utils.c b/src/utils.c
index b511211..26a4406 100644
--- a/src/utils.c
+++ b/src/utils.c
@@ -40,7 +40,7 @@
#include <stdarg.h> // Used for functions with variable number of parameters (TraceLog())
//#include <string.h> // String management functions: strlen(), strrchr(), strcmp()
-#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
+#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h" // Create PNG file
#endif
@@ -107,7 +107,7 @@ unsigned char *DecompressData(const unsigned char *data, unsigned long compSize,
return pUncomp;
}
-#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
+#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
// Creates a bitmap (BMP) file from an array of pixel data
// NOTE: This function is not explicitly available to raylib users
void WriteBitmap(const char *fileName, unsigned char *imgData, int width, int height)

View File

@ -24,8 +24,8 @@
#**************************************************************************************************
# define raylib platform (by default, compile for RPI)
# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
PLATFORM ?= PLATFORM_RPI
# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
PLATFORM ?= PLATFORM_DESKTOP_OSX
# define compiler: gcc for C program, define as g++ for C++
CC = gcc
@ -55,6 +55,14 @@ else
LFLAGS = -L. -L../src -L/opt/vc/lib
endif
# define library paths containing required libs
ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
LFLAGS = -L. -L../src -L../external/glfw3/lib/ -I../external/openal_soft/lib/
else
LFLAGS = -L. -L../src
endif
# define any libraries to link into executable
# if you want to link libraries (libname.so or libname.a), use the -lname
ifeq ($(PLATFORM),PLATFORM_RPI)
@ -67,12 +75,19 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
# requires the following packages:
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
else
ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
# libraries for OS X 10.9 desktop compiling
# requires the following packages:
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
else
# libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
endif
endif
endif
# define additional parameters and flags for windows
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@ -253,9 +268,13 @@ else
ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
find . -type f -executable -delete
rm -f *.o
else
ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
rm -f *.o
else
del *.o *.exe
endif
endif
endif
@echo Cleaning done

View File

@ -21,7 +21,7 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing");
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
Texture2D texture = LoadTexture("./resources/raylib_logo.png"); // Texture loading
//---------------------------------------------------------------------------------------
// Main game loop

View File

@ -0,0 +1,10 @@
# - Config file for the glfw package
# It defines the following variables
# GLFW_INCLUDE_DIR, the path where GLFW headers are located
# GLFW_LIBRARY_DIR, folder in which the GLFW library is located
# GLFW_LIBRARY, library to link against to use GLFW
set(GLFW_INCLUDE_DIR "/Users/ratalaika/Repositories/external/glfw3/lib/include")
set(GLFW_LIBRARY_DIR "/Users/ratalaika/Repositories/external/glfw3/lib/lib")
find_library(GLFW_LIBRARY "glfw" HINTS ${GLFW_LIBRARY_DIR})

View File

@ -0,0 +1,12 @@
set(PACKAGE_VERSION "3.0.4")
if ("${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "3")
set(PACKAGE_VERSION_COMPATIBLE TRUE)
if ("${PACKAGE_FIND_VERSION_MINOR}" EQUAL 0)
set(PACKAGE_VERSION_EXACT TRUE)
endif()
else()
set(PACKAGE_VERSION_COMPATIBLE FALSE)
endif()

View File

@ -0,0 +1,20 @@
#----------------------------------------------------------------
# Generated CMake target import file for configuration "Debug".
#----------------------------------------------------------------
# Commands may need to know the format version.
set(CMAKE_IMPORT_FILE_VERSION 1)
# Import target "glfw" for configuration "Debug"
set_property(TARGET glfw APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(glfw PROPERTIES
IMPORTED_LINK_INTERFACE_LIBRARIES_DEBUG ""
IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/libglfw.3.0.dylib"
IMPORTED_SONAME_DEBUG "/Users/ratalaika/Repositories/external/glfw3/lib/lib/libglfw.3.dylib"
)
list(APPEND _IMPORT_CHECK_TARGETS glfw )
list(APPEND _IMPORT_CHECK_FILES_FOR_glfw "${_IMPORT_PREFIX}/lib/libglfw.3.0.dylib" )
# Commands beyond this point should not need to know the version.
set(CMAKE_IMPORT_FILE_VERSION)

View File

@ -0,0 +1,84 @@
# Generated by CMake 3.1.0-rc2
if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
message(FATAL_ERROR "CMake >= 2.6.0 required")
endif()
cmake_policy(PUSH)
cmake_policy(VERSION 2.6)
#----------------------------------------------------------------
# Generated CMake target import file.
#----------------------------------------------------------------
# Commands may need to know the format version.
set(CMAKE_IMPORT_FILE_VERSION 1)
# Protect against multiple inclusion, which would fail when already imported targets are added once more.
set(_targetsDefined)
set(_targetsNotDefined)
set(_expectedTargets)
foreach(_expectedTarget glfw)
list(APPEND _expectedTargets ${_expectedTarget})
if(NOT TARGET ${_expectedTarget})
list(APPEND _targetsNotDefined ${_expectedTarget})
endif()
if(TARGET ${_expectedTarget})
list(APPEND _targetsDefined ${_expectedTarget})
endif()
endforeach()
if("${_targetsDefined}" STREQUAL "${_expectedTargets}")
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)
return()
endif()
if(NOT "${_targetsDefined}" STREQUAL "")
message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_targetsDefined}\nTargets not yet defined: ${_targetsNotDefined}\n")
endif()
unset(_targetsDefined)
unset(_targetsNotDefined)
unset(_expectedTargets)
# Compute the installation prefix relative to this file.
get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
# Create imported target glfw
add_library(glfw SHARED IMPORTED)
# Load information for each installed configuration.
get_filename_component(_DIR "${CMAKE_CURRENT_LIST_FILE}" PATH)
file(GLOB CONFIG_FILES "${_DIR}/glfwTargets-*.cmake")
foreach(f ${CONFIG_FILES})
include(${f})
endforeach()
# Cleanup temporary variables.
set(_IMPORT_PREFIX)
# Loop over all imported files and verify that they actually exist
foreach(target ${_IMPORT_CHECK_TARGETS} )
foreach(file ${_IMPORT_CHECK_FILES_FOR_${target}} )
if(NOT EXISTS "${file}" )
message(FATAL_ERROR "The imported target \"${target}\" references the file
\"${file}\"
but this file does not exist. Possible reasons include:
* The file was deleted, renamed, or moved to another location.
* An install or uninstall procedure did not complete successfully.
* The installation package was faulty and contained
\"${CMAKE_CURRENT_LIST_FILE}\"
but not all the files it references.
")
endif()
endforeach()
unset(_IMPORT_CHECK_FILES_FOR_${target})
endforeach()
unset(_IMPORT_CHECK_TARGETS)
# This file does not depend on other imported targets which have
# been exported from the same project but in a separate export set.
# Commands beyond this point should not need to know the version.
set(CMAKE_IMPORT_FILE_VERSION)
cmake_policy(POP)

BIN
external/glfw3/lib/libglfw.3.0.dylib vendored Executable file

Binary file not shown.

1
external/glfw3/lib/libglfw.3.dylib vendored Symbolic link
View File

@ -0,0 +1 @@
libglfw.3.0.dylib

1
external/glfw3/lib/libglfw.dylib vendored Symbolic link
View File

@ -0,0 +1 @@
libglfw.3.dylib

13
external/glfw3/lib/pkgconfig/glfw3.pc vendored Normal file
View File

@ -0,0 +1,13 @@
prefix=/Users/ratalaika/Repositories/external/glfw3/lib
exec_prefix=${prefix}
includedir=${prefix}/include
libdir=${exec_prefix}/lib
Name: GLFW
Description: A portable library for OpenGL, window and input
Version: 3.0.4
URL: http://www.glfw.org/
Requires.private:
Libs: -L${libdir} -lglfw
Libs.private: -framework Cocoa -framework OpenGL -framework IOKit -framework CoreFoundation -framework CoreVideo
Cflags: -I${includedir}

View File

@ -24,8 +24,8 @@
#**************************************************************************************************
# define raylib platform (by default, compile for RPI)
# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
PLATFORM ?= PLATFORM_RPI
# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
PLATFORM ?= PLATFORM_DESKTOP_OSX
# define raylib graphics api depending on selected platform
ifeq ($(PLATFORM),PLATFORM_RPI)
@ -57,7 +57,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_RPI)
INCLUDES = -I. -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
else
INCLUDES = -I.
INCLUDES = -I. -I../external/glfw3/include/ -I../external/openal_soft/include/
endif
# define all object files required
@ -123,9 +123,13 @@ else
ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
find . -type f -executable -delete
rm -f *.o libraylib.a
else
ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
rm -f *.o libraylib.a
else
del *.o libraylib.a
endif
endif
endif
@echo Cleaning done

View File

@ -32,13 +32,23 @@
#include <stdlib.h> // Declares malloc() and free() for memory management, rand()
#if defined(GRAPHICS_API_OPENGL_11)
#include <GL/gl.h> // Basic OpenGL include
#ifdef __APPLE__
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#include <GLUT/glut.h>
#else
#include <GL/gl.h> // Basic OpenGL include
#endif
#endif
#if defined(GRAPHICS_API_OPENGL_33)
#define GLEW_STATIC
#include <GL/glew.h> // Extensions loading lib
//#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
#ifdef __APPLE__
#include <OpenGL/gl3.h>
#else
#include <GL/glew.h> // Extensions loading lib
//#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
#endif
#endif
#if defined(GRAPHICS_API_OPENGL_ES2)

View File

@ -40,7 +40,7 @@
#include <stdarg.h> // Used for functions with variable number of parameters (TraceLog())
//#include <string.h> // String management functions: strlen(), strrchr(), strcmp()
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h" // Create PNG file
#endif
@ -107,7 +107,7 @@ unsigned char *DecompressData(const unsigned char *data, unsigned long compSize,
return pUncomp;
}
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
// Creates a bitmap (BMP) file from an array of pixel data
// NOTE: This function is not explicitly available to raylib users
void WriteBitmap(const char *fileName, unsigned char *imgData, int width, int height)