Some tweaks to LoadText()
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15
src/rlgl.h
15
src/rlgl.h
@ -2943,23 +2943,20 @@ char *LoadText(const char *fileName)
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FILE *textFile;
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char *text = NULL;
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int count = 0;
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if (fileName != NULL)
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{
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textFile = fopen(fileName,"rt");
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textFile = fopen(fileName,"r");
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if (textFile != NULL)
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{
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fseek(textFile, 0, SEEK_END);
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count = ftell(textFile);
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rewind(textFile);
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int size = ftell(textFile);
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fseek(textFile, 0, SEEK_SET);
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if (count > 0)
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if (size > 0)
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{
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text = (char *)malloc(sizeof(char)*(count + 1));
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count = fread(text, sizeof(char), count, textFile);
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text[count] = '\0';
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text = (char *)malloc(sizeof(char)*(size + 1));
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fread(text, sizeof(char), size, textFile);
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}
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fclose(textFile);
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