* Fixed #1455

Fixed writing out of array bounds
Adjusted FPS comment to match value
Deleted unused function at the end, which has never been in use in the history of this file

* Fixed #1455

Readded the function
This commit is contained in:
Alexander Buhl 2020-12-13 16:06:55 +01:00 committed by GitHub
parent 342d4faf14
commit a798fd401f
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1 changed files with 3 additions and 4 deletions

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@ -30,7 +30,7 @@ int main(void)
int framesCounter = 0;
SetTargetFPS(10); // Set our game to run at 60 frames-per-second
SetTargetFPS(10); // Set our game to run at 10 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
@ -65,9 +65,8 @@ int main(void)
if (IsKeyPressed(KEY_BACKSPACE))
{
letterCount--;
name[letterCount] = '\0';
if (letterCount < 0) letterCount = 0;
name[letterCount] = '\0';
}
}
else if (GetMouseCursor() != MOUSE_CURSOR_DEFAULT) SetMouseCursor(MOUSE_CURSOR_DEFAULT);
@ -124,4 +123,4 @@ bool IsAnyKeyPressed()
if ((key >= 32) && (key <= 126)) keyPressed = true;
return keyPressed;
}
}