Corrected bug
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@ -2105,7 +2105,7 @@ void *rlglReadTexturePixels(Texture2D texture)
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// NOTE: GL_LUMINANCE and GL_LUMINANCE_ALPHA are removed since OpenGL 3.1
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// Must be replaced by GL_RED and GL_RG on Core OpenGL 3.3
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switch (format)
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switch (texture.format)
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{
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#if defined(GRAPHICS_API_OPENGL_11)
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case UNCOMPRESSED_GRAYSCALE: pixels = (unsigned char *)malloc(size); glFormat = GL_LUMINANCE; glType = GL_UNSIGNED_BYTE; break; // 8 bit per pixel (no alpha)
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