Make zig build functionality available to zig programs (#2271)

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Nikolas 2022-01-08 22:13:44 +01:00 committed by GitHub
parent 9d6fcd1710
commit a6aa5a1e4c
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@ -1,12 +1,8 @@
const std = @import("std");
pub fn build(b: *std.build.Builder) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
pub fn Pkg(srcdir: []const u8) type {
return struct {
pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget) *std.build.LibExeObjStep {
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
@ -14,37 +10,37 @@ pub fn build(b: *std.build.Builder) void {
const raylib_flags = &[_][]const u8{
"-std=gnu99",
"-DPLATFORM_DESKTOP",
"-DGL_SILENCE_DEPRECATION",
"-DGL_SILENCE_DEPRECATION=199309L",
"-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/1891
};
const raylib = b.addStaticLibrary("raylib", "raylib.h");
const raylib = b.addStaticLibrary("raylib", srcdir ++ "/raylib.h");
raylib.setTarget(target);
raylib.setBuildMode(mode);
raylib.linkLibC();
raylib.addIncludeDir("external/glfw/include");
raylib.addIncludeDir(srcdir ++ "/external/glfw/include");
raylib.addCSourceFiles(&.{
"raudio.c",
"rcore.c",
"rmodels.c",
"rshapes.c",
"rtext.c",
"rtextures.c",
"utils.c",
srcdir ++ "/raudio.c",
srcdir ++ "/rcore.c",
srcdir ++ "/rmodels.c",
srcdir ++ "/rshapes.c",
srcdir ++ "/rtext.c",
srcdir ++ "/rtextures.c",
srcdir ++ "/utils.c",
}, raylib_flags);
switch (raylib.target.toTarget().os.tag) {
.windows => {
raylib.addCSourceFiles(&.{"rglfw.c"}, raylib_flags);
raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags);
raylib.linkSystemLibrary("winmm");
raylib.linkSystemLibrary("gdi32");
raylib.linkSystemLibrary("opengl32");
raylib.addIncludeDir("external/glfw/deps/mingw");
},
.linux => {
raylib.addCSourceFiles(&.{"rglfw.c"}, raylib_flags);
raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags);
raylib.linkSystemLibrary("GL");
raylib.linkSystemLibrary("rt");
raylib.linkSystemLibrary("dl");
@ -57,7 +53,7 @@ pub fn build(b: *std.build.Builder) void {
"-ObjC",
};
raylib.addCSourceFiles(
&.{"rglfw.c"},
&.{srcdir ++ "/rglfw.c"},
raylib_flags ++ raylib_flags_extra_macos,
);
raylib.linkFramework("Foundation");
@ -69,4 +65,19 @@ pub fn build(b: *std.build.Builder) void {
raylib.setOutputDir("./");
raylib.install();
return raylib;
}
};
}
const lib = Pkg(".");
pub fn build(b: *std.build.Builder) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
_ = lib.addRaylib(b, target);
}