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Update CHANGELOG
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CHANGELOG
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CHANGELOG
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@ -7,13 +7,13 @@ Current Release: raylib 4.5.0 (16 March 2023)
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Release: raylib 4.5 (16 March 2023)
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-------------------------------------------------------------------------
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KEY CHANGES:
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- ADDED: M3D model format support with animations
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- ADDED: GLTF animation support
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- ADDED: QOA audio format support (import/export)
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- REDESIGNED: rcamera module, new implementation from scratch, simpler and more extendable
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- REDESIGNED: rlgl module to avoid render batch triangles limits pre-check: rlCheckRenderBatchLimit()
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- REDESIGNED: rshapes module to minimize the rlgl dependency, now only 6 low-level functions required!
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- ADDED: rl_gputex self-contained module for compressed textures loading, used by rtextures module
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- ADDED: Improved ANGLE support on Desktop platforms
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- ADDED: rcamera module, simpler and more extendable
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- ADDED: Support for M3D models and M3D/GLTF animations
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- ADDED: Support QOA audio format (import/export)
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- ADDED: rl_gputex module for compressed textures loading
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- REDESIGNED: rlgl module for automatic render-batch limits checking
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- REDESIGNED: rshapes module to minimize the rlgl dependency
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Detailed changes:
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[core] ADDED: RAYLIB_VERSION_* values to raylib.h (#2856) by @RobLoach
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@ -122,8 +122,11 @@ Detailed changes:
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[multi] REVIEWED: Grammar mistakes and typos (#2914) by @stickM4N
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[multi] REVIEWED: Use TRACELOG() macro instead of TraceLog() in internal modules (#2881) by @RobLoach
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[examples] ADDED: textures_textured_curve (#2821) by @JeffM2501
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[examples] ADDED: models_draw_cube_texture
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[examples] ADDED: models_loading_m3d (#2648) by @bztsrc
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[examples] ADDED: shaders_write_depth (#2836) by @BugraAlptekinSari
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[examples] ADDED: shaders_hybrid_render (#2919) by @BugraAlptekinSari
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[examples] REMOVED: audio_multichannel_sound
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[examples] RENAMED: Several shaders for naming consistency (#2707)
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[examples] RENAMED: lighting_instanced.fs to lighting_instancing.fs (glsl100) (#2805) by @gtrxAC
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[examples] REVIEWED: core_custom_logging.c (#2692) by @hartmannathan
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