Added CMake flags
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/* config.h.in */
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// config.h.in
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// core.c
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/* Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital */
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// Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital
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#cmakedefine SUPPORT_CAMERA_SYSTEM 1
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/* Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag */
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// Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag
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#cmakedefine SUPPORT_GESTURES_SYSTEM 1
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/* Mouse gestures are directly mapped like touches and processed by gestures system. */
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// Mouse gestures are directly mapped like touches and processed by gestures system.
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#cmakedefine SUPPORT_MOUSE_GESTURES 1
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/* Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used */
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// Reconfigure standard input to receive key inputs, works with SSH connection.
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#cmakedefine SUPPORT_SSH_KEYBOARD_RPI 1
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// Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
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#cmakedefine SUPPORT_BUSY_WAIT_LOOP 1
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/* Wait for events passively (sleeping while no events) instead of polling them actively every frame */
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// Wait for events passively (sleeping while no events) instead of polling them actively every frame
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#cmakedefine SUPPORT_EVENTS_WAITING 1
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/* Allow automatic screen capture of current screen pressing F12, defined in KeyCallback() */
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// Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
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#cmakedefine SUPPORT_SCREEN_CAPTURE 1
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/* Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback() */
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// Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
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#cmakedefine SUPPORT_GIF_RECORDING 1
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/* Support high DPI displays */
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// Support high DPI displays
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#cmakedefine SUPPORT_HIGH_DPI 1
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// rlgl.h
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/* Support VR simulation functionality (stereo rendering) */
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// Support VR simulation functionality (stereo rendering)
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#cmakedefine SUPPORT_VR_SIMULATOR 1
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/* Include stereo rendering distortion shader (shader_distortion.h) */
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#cmakedefine SUPPORT_DISTORTION_SHADER 1
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// shapes.c
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// Draw rectangle shapes using font texture white character instead of default white texture
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#cmakedefine SUPPORT_FONT_TEXTURE 1
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// Use QUADS instead of TRIANGLES for drawing when possible
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// Some lines-based shapes could still use lines
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#cmakedefine SUPPORT_QUADS_DRAW_MODE 1
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// textures.c
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/* Selecte desired fileformats to be supported for image data loading. */
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// Selecte desired fileformats to be supported for image data loading.
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#cmakedefine SUPPORT_FILEFORMAT_PNG 1
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#cmakedefine SUPPORT_FILEFORMAT_DDS 1
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#cmakedefine SUPPORT_FILEFORMAT_HDR 1
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@ -42,33 +45,32 @@
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#cmakedefine SUPPORT_FILEFORMAT_PSD 1
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#cmakedefine SUPPORT_FILEFORMAT_PKM 1
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#cmakedefine SUPPORT_FILEFORMAT_PVR 1
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// Support image export functionality (.png, .bmp, .tga, .jpg)
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#define SUPPORT_IMAGE_EXPORT 1
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/* Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT() */
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// Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()
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#cmakedefine SUPPORT_IMAGE_MANIPULATION 1
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/* Support procedural image generation functionality (gradient, spot, perlin-noise, cellular) */
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// Support procedural image generation functionality (gradient, spot, perlin-noise, cellular)
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#cmakedefine SUPPORT_IMAGE_GENERATION 1
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// text.c
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/* Default font is loaded on window initialization to be available for the user to render simple text. NOTE: If enabled, uses external module functions to load default raylib font (module: text) */
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// Default font is loaded on window initialization to be available for the user to render simple text. NOTE: If enabled, uses external module functions to load default raylib font (module: text)
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#cmakedefine SUPPORT_DEFAULT_FONT 1
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/* Selected desired fileformats to be supported for loading. */
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// Selected desired fileformats to be supported for loading.
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#cmakedefine SUPPORT_FILEFORMAT_FNT 1
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#cmakedefine SUPPORT_FILEFORMAT_TTF 1
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// models.c
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/* Selected desired fileformats to be supported for loading. */
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// Selected desired fileformats to be supported for loading.
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#cmakedefine SUPPORT_FILEFORMAT_OBJ 1
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#cmakedefine SUPPORT_FILEFORMAT_MTL 1
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/* Support procedural mesh generation functions, uses external par_shapes.h library
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* NOTE: Some generated meshes DO NOT include generated texture coordinates */
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#cmakedefine SUPPORT_FILEFORMAT_IQM 1
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#cmakedefine SUPPORT_FILEFORMAT_GLTF 1
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// Support procedural mesh generation functions, uses external par_shapes.h library
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// NOTE: Some generated meshes DO NOT include generated texture coordinates
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#cmakedefine SUPPORT_MESH_GENERATION 1
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// raudio.c
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/* Desired fileformats to be supported for loading. */
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// Desired fileformats to be supported for loading.
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#cmakedefine SUPPORT_FILEFORMAT_WAV 1
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#cmakedefine SUPPORT_FILEFORMAT_OGG 1
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#cmakedefine SUPPORT_FILEFORMAT_XM 1
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@ -77,9 +79,6 @@
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#cmakedefine SUPPORT_FILEFORMAT_MP3 1
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// utils.c
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/* Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown */
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// Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown
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#cmakedefine SUPPORT_TRACELOG 1
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/* Support saving image data as PNG fileformat. NOTE: Requires stb_image_write library */
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#cmakedefine SUPPORT_SAVE_PNG 1
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/* Support saving image data as PMP fileformat. NOTE: Requires stb_image_write library */
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#cmakedefine SUPPORT_SAVE_BMP 1
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