REVIEWED: Batch limits check #2489

This commit is contained in:
Ray 2022-05-31 23:25:21 +02:00
parent d0318aac4a
commit a28dfbae9f

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@ -200,7 +200,7 @@ void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rota
// Draw a color-filled triangle (vertex in counter-clockwise order!)
void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)
{
rlCheckRenderBatchLimit(3);
rlCheckRenderBatchLimit(8);
rlBegin(RL_TRIANGLES);
rlColor4ub(color.r, color.g, color.b, color.a);