Make addRaylib use options.opengl_version (#4049)
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@ -22,6 +22,7 @@ pub fn addRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
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.platform_drm = options.platform_drm,
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.shared = options.shared,
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.linux_display_backend = options.linux_display_backend,
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.opengl_version = options.opengl_version,
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});
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const raylib = raylib_dep.artifact("raylib");
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