Added VS2017 raylib project
This commit is contained in:
parent
37986b26cb
commit
99d3803d16
7
.gitignore
vendored
7
.gitignore
vendored
@ -93,10 +93,9 @@ project/vs2015/*.opendb
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!project/vs2015/raylib.sln
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!project/vs2015/raylib/*.vcxproj
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!project/vs2015/examples/*.vcxproj
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!project/vs2015/external/glfw3/lib/win32/glfw3.dll
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!project/vs2015/external/openal_soft/lib/win32/OpenAL32.dll
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!project/vs2015/external/openal_soft/lib/win64/OpenAL32.dll
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!project/vs2015/external/lua/lib/win32/lua53.dll
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!project/vs2017/raylib.sln
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!project/vs2017/raylib/*.vcxproj
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!project/vs2017/examples/*.vcxproj
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# Web examples
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docs/examples/web/*.html
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106
project/vs2017/examples/core_basic_window.vcxproj
Normal file
106
project/vs2017/examples/core_basic_window.vcxproj
Normal file
@ -0,0 +1,106 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{0981CA98-E4A5-4DF1-987F-A41D09131EFC}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>core_basic_window</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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<ProjectName>core_basic_window</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(ProjectDir)$(ProjectName)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectDir)$(ProjectName)\$(Configuration)\temp</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(ProjectDir)$(ProjectName)\$(Configuration)\</OutDir>
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<IntDir>$(ProjectDir)$(ProjectName)\$(Configuration)\temp</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CompileAs>CompileAsC</CompileAs>
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<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsC</CompileAs>
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<RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\examples\core\core_basic_window.c" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\raylib\raylib.vcxproj">
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<Project>{e89d61ac-55de-4482-afd4-df7242ebc859}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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105
project/vs2017/examples/core_basic_window_cpp.vcxproj
Normal file
105
project/vs2017/examples/core_basic_window_cpp.vcxproj
Normal file
@ -0,0 +1,105 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{B655E850-3322-42F7-941D-6AC18FD66CA1}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>raylib_example_cpp</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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<ProjectName>core_basic_window_cpp</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(ProjectDir)$(ProjectName)\$(Configuration)</OutDir>
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<IntDir>$(ProjectDir)$(ProjectName)\$(Configuration)\temp</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(ProjectDir)$(ProjectName)\$(Configuration)</OutDir>
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<IntDir>$(ProjectDir)$(ProjectName)\$(Configuration)\temp</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsCpp</CompileAs>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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||||
<PrecompiledHeader>
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||||
</PrecompiledHeader>
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||||
<Optimization>MaxSpeed</Optimization>
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||||
<FunctionLevelLinking>true</FunctionLevelLinking>
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||||
<IntrinsicFunctions>true</IntrinsicFunctions>
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||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CompileAs>CompileAsCpp</CompileAs>
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||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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||||
<SubSystem>Console</SubSystem>
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||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||
<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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||||
</ItemDefinitionGroup>
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<ItemGroup>
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<ProjectReference Include="..\raylib\raylib.vcxproj">
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<Project>{e89d61ac-55de-4482-afd4-df7242ebc859}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\examples\core\core_basic_window.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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46
project/vs2017/raylib.sln
Normal file
46
project/vs2017/raylib.sln
Normal file
@ -0,0 +1,46 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.25420.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_basic_window", "examples\core_basic_window.vcxproj", "{0981CA98-E4A5-4DF1-987F-A41D09131EFC}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "raylib", "raylib\raylib.vcxproj", "{E89D61AC-55DE-4482-AFD4-DF7242EBC859}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_basic_window_cpp", "examples\core_basic_window_cpp.vcxproj", "{B655E850-3322-42F7-941D-6AC18FD66CA1}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "examples", "examples", "{8716DC0F-4FDE-4F57-8E25-5F78DFB80FE1}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "raylib.dll", "raylib\raylib.dll.vcxproj", "{C824147D-EE23-4752-AEA7-CD24789BCBC9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x86 = Debug|x86
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{0981CA98-E4A5-4DF1-987F-A41D09131EFC}.Debug|x86.ActiveCfg = Debug|Win32
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{0981CA98-E4A5-4DF1-987F-A41D09131EFC}.Debug|x86.Build.0 = Debug|Win32
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||||
{0981CA98-E4A5-4DF1-987F-A41D09131EFC}.Release|x86.ActiveCfg = Release|Win32
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||||
{0981CA98-E4A5-4DF1-987F-A41D09131EFC}.Release|x86.Build.0 = Release|Win32
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||||
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x86.ActiveCfg = Debug|Win32
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||||
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Debug|x86.Build.0 = Debug|Win32
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||||
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release|x86.ActiveCfg = Release|Win32
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||||
{E89D61AC-55DE-4482-AFD4-DF7242EBC859}.Release|x86.Build.0 = Release|Win32
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||||
{B655E850-3322-42F7-941D-6AC18FD66CA1}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B655E850-3322-42F7-941D-6AC18FD66CA1}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B655E850-3322-42F7-941D-6AC18FD66CA1}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B655E850-3322-42F7-941D-6AC18FD66CA1}.Release|x86.Build.0 = Release|Win32
|
||||
{C824147D-EE23-4752-AEA7-CD24789BCBC9}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{C824147D-EE23-4752-AEA7-CD24789BCBC9}.Debug|x86.Build.0 = Debug|Win32
|
||||
{C824147D-EE23-4752-AEA7-CD24789BCBC9}.Release|x86.ActiveCfg = Release|Win32
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||||
{C824147D-EE23-4752-AEA7-CD24789BCBC9}.Release|x86.Build.0 = Release|Win32
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||||
EndGlobalSection
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||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
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||||
{0981CA98-E4A5-4DF1-987F-A41D09131EFC} = {8716DC0F-4FDE-4F57-8E25-5F78DFB80FE1}
|
||||
{B655E850-3322-42F7-941D-6AC18FD66CA1} = {8716DC0F-4FDE-4F57-8E25-5F78DFB80FE1}
|
||||
EndGlobalSection
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||||
EndGlobal
|
130
project/vs2017/raylib/raylib.dll.vcxproj
Normal file
130
project/vs2017/raylib/raylib.dll.vcxproj
Normal file
@ -0,0 +1,130 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
|
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<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{C824147D-EE23-4752-AEA7-CD24789BCBC9}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>raylib</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
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||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
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</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)raylib\dll\$(Configuration)\</OutDir>
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||||
<IntDir>$(SolutionDir)raylib\dll\$(Configuration)\temp</IntDir>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)raylib\dll\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)raylib\dll\$(Configuration)\temp</IntDir>
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||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
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||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
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|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP;BUILD_LIBTYPE_SHARED</PreprocessorDefinitions>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;glfw3dll.lib;openal32dll.lib;%(AdditionalDependencies)</AdditionalDependencies>
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||||
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|
||||
<Lib>
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||||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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||||
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||||
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|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP;BUILD_LIBTYPE_SHARED</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include</AdditionalIncludeDirectories>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;glfw3dll.lib;openal32dll.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
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<ItemGroup>
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<Text Include="ReadMe.txt" />
|
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<ClCompile Include="..\..\..\src\audio.c" />
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<ClCompile Include="..\..\..\src\core.c" />
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<ClCompile Include="..\..\..\src\models.c" />
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<ClCompile Include="..\..\..\src\rlgl.c" />
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<ClCompile Include="..\..\..\src\shapes.c" />
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<ClCompile Include="..\..\..\src\text.c" />
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<ClCompile Include="..\..\..\src\textures.c" />
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<ClCompile Include="..\..\..\src\utils.c" />
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<ItemGroup>
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<ClInclude Include="..\..\..\src\external\glad.h" />
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<ClInclude Include="..\..\..\src\external\jar_xm.h" />
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<ClInclude Include="..\..\..\src\external\stb_image.h" />
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||||
<ClInclude Include="..\..\..\src\external\stb_image_resize.h" />
|
||||
<ClInclude Include="..\..\..\src\external\stb_image_write.h" />
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||||
<ClInclude Include="..\..\..\src\external\stb_rect_pack.h" />
|
||||
<ClInclude Include="..\..\..\src\external\stb_truetype.h" />
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<ClInclude Include="..\..\..\src\external\stb_vorbis.h" />
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<ClInclude Include="..\..\..\src\gestures.h" />
|
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<ClInclude Include="..\..\..\src\raylib.h" />
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<ClInclude Include="..\..\..\src\raymath.h" />
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<ClInclude Include="..\..\..\src\rlgl.h" />
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<ClInclude Include="..\..\..\src\shader_distortion.h" />
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<ClInclude Include="..\..\..\src\shader_standard.h" />
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<ClInclude Include="..\..\..\src\utils.h" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
|
123
project/vs2017/raylib/raylib.vcxproj
Normal file
123
project/vs2017/raylib/raylib.vcxproj
Normal file
@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
|
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{E89D61AC-55DE-4482-AFD4-DF7242EBC859}</ProjectGuid>
|
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
|
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<UseDebugLibraries>false</UseDebugLibraries>
|
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<PlatformToolset>v141</PlatformToolset>
|
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
|
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</PropertyGroup>
|
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
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<ImportGroup Label="ExtensionSettings">
|
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
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<OutDir>$(SolutionDir)$(ProjectName)\$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)$(ProjectName)\$(Configuration)\</OutDir>
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<ClCompile>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP</PreprocessorDefinitions>
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<CompileAs>CompileAsC</CompileAs>
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<AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include</AdditionalIncludeDirectories>
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</ClCompile>
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||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
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</Link>
|
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<Lib>
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<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Lib>
|
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP</PreprocessorDefinitions>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
|
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|
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<ItemGroup>
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<ClCompile Include="..\..\..\src\audio.c" />
|
||||
<ClCompile Include="..\..\..\src\core.c" />
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<ClCompile Include="..\..\..\src\external\stb_vorbis.c" />
|
||||
<ClCompile Include="..\..\..\src\models.c" />
|
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<ClCompile Include="..\..\..\src\rlgl.c" />
|
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<ClCompile Include="..\..\..\src\shapes.c" />
|
||||
<ClCompile Include="..\..\..\src\text.c" />
|
||||
<ClCompile Include="..\..\..\src\textures.c" />
|
||||
<ClCompile Include="..\..\..\src\utils.c" />
|
||||
</ItemGroup>
|
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<ItemGroup>
|
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<ClInclude Include="..\..\..\src\camera.h" />
|
||||
<ClInclude Include="..\..\..\src\external\glad.h" />
|
||||
<ClInclude Include="..\..\..\src\external\jar_mod.h" />
|
||||
<ClInclude Include="..\..\..\src\external\jar_xm.h" />
|
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<ClInclude Include="..\..\..\src\external\stb_image.h" />
|
||||
<ClInclude Include="..\..\..\src\external\stb_image_resize.h" />
|
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<ClInclude Include="..\..\..\src\external\stb_image_write.h" />
|
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<ClInclude Include="..\..\..\src\external\stb_rect_pack.h" />
|
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<ClInclude Include="..\..\..\src\external\stb_truetype.h" />
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<ClInclude Include="..\..\..\src\external\stb_vorbis.h" />
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<ClInclude Include="..\..\..\src\gestures.h" />
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<ClInclude Include="..\..\..\src\raylib.h" />
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<ClInclude Include="..\..\..\src\raymath.h" />
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<ClInclude Include="..\..\..\src\rlgl.h" />
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<ClInclude Include="..\..\..\src\shader_distortion.h" />
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<ClInclude Include="..\..\..\src\shader_standard.h" />
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<ClInclude Include="..\..\..\src\utils.h" />
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|
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user