Enable SDL2 library for audio on Web
Solves audio cracking issues
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@ -118,8 +118,8 @@ endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# Emscripten required variables
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EMSDK_PATH = C:/emsdk
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EMSCRIPTEN_VERSION = 1.38.8
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CLANG_VERSION = e1.38.8_64bit
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EMSCRIPTEN_VERSION = 1.38.20
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CLANG_VERSION = e1.38.20_64bit
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PYTHON_VERSION = 2.7.13.1_64bit\python-2.7.13.amd64
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NODE_VERSION = 8.9.1_64bit
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export PATH = $(EMSDK_PATH);$(EMSDK_PATH)\clang\$(CLANG_VERSION);$(EMSDK_PATH)\node\$(NODE_VERSION)\bin;$(EMSDK_PATH)\python\$(PYTHON_VERSION);$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION);C:\raylib\MinGW\bin:$$(PATH)
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@ -239,6 +239,8 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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# -Os # size optimization
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# -O2 # optimization level 2, if used, also set --memory-init-file 0
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# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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# -s USE_GLFW=3 # Use glfw3 library (context/input management)
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# -s USE_SDL=2 # Use SDL2 library, required for audio backend
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# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
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# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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# -s USE_PTHREADS=1 # multithreading support
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@ -247,7 +249,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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# -s EMTERPRETIFY_ASYNC=1 # support synchronous loops by emterpreter
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# --profiling # include information for code profiling
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# --preload-file resources # specify a resources folder for data compilation
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CFLAGS += -Os -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1
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CFLAGS += -Os -s USE_GLFW=3 -s USE_SDL=2 -s ASSERTIONS=1 -s WASM=1 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1
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# NOTE: Simple raylib examples are compiled to be interpreter by emterpreter, that way,
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# we can compile same code for ALL platforms with no change required, but, working on bigger
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@ -301,7 +301,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
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# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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# -s USE_PTHREADS=1 # multithreading support
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CFLAGS += -s USE_GLFW=3 -s ASSERTIONS=1 --profiling
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CFLAGS += -s USE_GLFW=3 -s USE_SDL=2 -s ASSERTIONS=1 --profiling
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# Compiler flags for arquitecture
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