parent
4f2bfc5476
commit
963de06d08
@ -1456,7 +1456,7 @@ RLAPI void SetModelMeshMaterial(Model *model, int meshId, int materialId);
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RLAPI ModelAnimation *LoadModelAnimations(const char *fileName, unsigned int *animCount); // Load model animations from file
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RLAPI void UpdateModelAnimation(Model model, ModelAnimation anim, int frame); // Update model animation pose
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RLAPI void UnloadModelAnimation(ModelAnimation anim); // Unload animation data
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RLAPI void UnloadModelAnimations(ModelAnimation* animations, unsigned int count); // Unload animation array data
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RLAPI void UnloadModelAnimations(ModelAnimation *animations, unsigned int count); // Unload animation array data
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RLAPI bool IsModelAnimationValid(Model model, ModelAnimation anim); // Check model animation skeleton match
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// Collision detection functions
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@ -1930,7 +1930,7 @@ void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
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}
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// Unload animation array data
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void UnloadModelAnimations(ModelAnimation* animations, unsigned int count)
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void UnloadModelAnimations(ModelAnimation *animations, unsigned int count)
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{
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for (unsigned int i = 0; i < count; i++) UnloadModelAnimation(animations[i]);
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RL_FREE(animations);
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@ -4301,7 +4301,7 @@ static Model LoadIQM(const char *fileName)
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}
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// Load IQM animation data
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static ModelAnimation* LoadModelAnimationsIQM(const char *fileName, unsigned int *animCount)
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static ModelAnimation *LoadModelAnimationsIQM(const char *fileName, unsigned int *animCount)
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{
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#define IQM_MAGIC "INTERQUAKEMODEL" // IQM file magic number
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#define IQM_VERSION 2 // only IQM version 2 supported
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