diff --git a/src/models.c b/src/models.c index a1590424..52c68f9b 100644 --- a/src/models.c +++ b/src/models.c @@ -608,6 +608,8 @@ void UnloadModel(Model model) //if (model.mesh.texcoords2 != NULL) free(model.mesh.texcoords2); // Not used //if (model.mesh.tangents != NULL) free(model.mesh.tangents); // Not used + TraceLog(INFO, "Unloaded model data from RAM (CPU)"); + rlDeleteBuffers(model.mesh.vboId[0]); // vertex rlDeleteBuffers(model.mesh.vboId[1]); // texcoords rlDeleteBuffers(model.mesh.vboId[2]); // normals @@ -616,9 +618,6 @@ void UnloadModel(Model model) //rlDeleteBuffers(model.mesh.vboId[5]); // colors (NOT USED) rlDeleteVertexArrays(model.mesh.vaoId); - - if (model.mesh.vaoId > 0) TraceLog(INFO, "[VAO ID %i] Unloaded model data from VRAM (GPU)", model.mesh.vaoId); - else TraceLog(INFO, "[VBO ID %i][VBO ID %i][VBO ID %i] Unloaded model data from VRAM (GPU)", model.mesh.vboId[0], model.mesh.vboId[1], model.mesh.vboId[2]); } // Link a texture to a model diff --git a/src/rlgl.c b/src/rlgl.c index fc14a0af..39a34095 100644 --- a/src/rlgl.c +++ b/src/rlgl.c @@ -823,7 +823,11 @@ void rlDeleteShader(unsigned int id) void rlDeleteVertexArrays(unsigned int id) { #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) - if (vaoSupported) glDeleteVertexArrays(1, &id); + if (vaoSupported) + { + glDeleteVertexArrays(1, &id); + TraceLog(INFO, "[VAO ID %i] Unloaded model data from VRAM (GPU)", id); + } #endif } @@ -832,6 +836,8 @@ void rlDeleteBuffers(unsigned int id) { #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) glDeleteBuffers(1, &id); + + if (!vaoSupported) TraceLog(INFO, "[VBO ID %i] Unloaded model vertex data from VRAM (GPU)", id); #endif } @@ -1139,7 +1145,7 @@ FBO rlglLoadFBO(int width, int height) GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); - if (status != GL_FRAMEBUFFER_COMPLETE) + if (status != GL_FRAMEBUFFER_COMPLETE) { TraceLog(WARNING, "Framebuffer object could not be created..."); @@ -1238,12 +1244,6 @@ void rlglClose(void) rlglUnloadFBO(postproFbo); // Unload postpro quad model data -#if defined(GRAPHICS_API_OPENGL_11) - free(postproQuad.mesh.vertices); - free(postproQuad.mesh.texcoords); - free(postproQuad.mesh.normals); -#endif - rlDeleteBuffers(postproQuad.mesh.vboId[0]); rlDeleteBuffers(postproQuad.mesh.vboId[1]); rlDeleteBuffers(postproQuad.mesh.vboId[2]); @@ -1907,7 +1907,7 @@ void rlglGenerateMipmaps(Texture2D texture) TraceLog(WARNING, "[TEX ID %i] Mipmaps generated manually on CPU side", texture.id); // NOTE: Once mipmaps have been generated and data has been uploaded to GPU VRAM, we can discard RAM data - free(data): + free(data); #elif defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) glGenerateMipmap(GL_TEXTURE_2D); // Generate mipmaps automatically