Fixed file/alloc limitation in GetDirectoryFiles() (#2126)
MAX_DIRECTORY_FILES macro removed. ClearDirectoryFiles() tweaked to reflect changes.
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da7e0ba9d9
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91135c8799
37
src/rcore.c
37
src/rcore.c
@ -2894,41 +2894,38 @@ const char *GetWorkingDirectory(void)
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return path;
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}
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// Get filenames in a directory path (max 512 files)
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// Get filenames in a directory path
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// NOTE: Files count is returned by parameters pointer
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char **GetDirectoryFiles(const char *dirPath, int *fileCount)
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{
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#define MAX_DIRECTORY_FILES 512
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ClearDirectoryFiles();
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// Memory allocation for MAX_DIRECTORY_FILES
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dirFilesPath = (char **)RL_MALLOC(MAX_DIRECTORY_FILES*sizeof(char *));
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for (int i = 0; i < MAX_DIRECTORY_FILES; i++) dirFilesPath[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
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int counter = 0;
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struct dirent *entity;
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DIR *dir = opendir(dirPath);
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if (dir != NULL) // It's a directory
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if (dir != NULL) // It's a directory
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{
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// TODO: Reading could be done in two passes,
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// first one to count files and second one to read names
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// That way we can allocate required memory, instead of a limited pool
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// Count files
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while ((entity = readdir(dir)) != NULL) counter++;
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while ((entity = readdir(dir)) != NULL)
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{
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strcpy(dirFilesPath[counter], entity->d_name);
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counter++;
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}
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dirFileCount = counter;
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*fileCount = dirFileCount;
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// Memory allocation for dirFileCount
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dirFilesPath = (char **)RL_MALLOC(dirFileCount*sizeof(char *));
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for (int i = 0; i < dirFileCount; i++) dirFilesPath[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
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// Reset our position in the directory to the beginning
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rewinddir(dir);
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// Read file names
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for (int i = 0; (entity = readdir(dir)) != NULL; i++) strcpy(dirFilesPath[i], entity->d_name);
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closedir(dir);
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}
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else TRACELOG(LOG_WARNING, "FILEIO: Failed to open requested directory"); // Maybe it's a file...
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dirFileCount = counter;
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*fileCount = dirFileCount;
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return dirFilesPath;
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}
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@ -2937,7 +2934,7 @@ void ClearDirectoryFiles(void)
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{
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if (dirFileCount > 0)
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{
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for (int i = 0; i < MAX_DIRECTORY_FILES; i++) RL_FREE(dirFilesPath[i]);
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for (int i = 0; i < dirFileCount; i++) RL_FREE(dirFilesPath[i]);
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RL_FREE(dirFilesPath);
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}
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