Update RGFW (#4048)
* Fix Makefile issues (RGFW) (linux) (macOS) * Do not use nanosleep on windows at all (PLATFORM_DESKTOP_RGFW) * remove #define RGFWDEF and make the #undefs only happen for their OS * Update RGFW.h * fix to match the RGFW updates * remove line that shows the cursor for no reason
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src/external/RGFW.h
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src/external/RGFW.h
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@ -431,7 +431,11 @@ void SetWindowFocused(void)
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// Get native window handle
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void *GetWindowHandle(void)
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{
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return platform.window->src.window;
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#ifndef RGFW_WINDOWS
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return (void*)platform.window->src.window;
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#else
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return platform.window->src.hwnd;
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#endif
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}
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// Get number of monitors
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@ -890,8 +894,6 @@ void PollInputEvents(void)
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CORE.Input.Mouse.currentPosition.x = (event->point.x - (platform.window->r.w / 2)) * 2;
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CORE.Input.Mouse.currentPosition.y = (event->point.y - (platform.window->r.h / 2)) * 2;
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RGFW_window_showMouse(platform.window, 1);
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}
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else {
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CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition;
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