REVIEWED: GetKeyPressed() #1712
This commit is contained in:
parent
49e17044c9
commit
8a8948780e
@ -5031,7 +5031,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
|
||||
else CORE.Input.Keyboard.currentKeyState[key] = 1;
|
||||
|
||||
// Check if there is space available in the key queue
|
||||
if ((CORE.Input.Keyboard.keyPressedQueueCount < MAX_KEY_PRESSED_QUEUE) && (action == GLFW_RELEASE))
|
||||
if ((CORE.Input.Keyboard.keyPressedQueueCount < MAX_KEY_PRESSED_QUEUE) && (action == GLFW_PRESS))
|
||||
{
|
||||
// Add character to the queue
|
||||
CORE.Input.Keyboard.keyPressedQueue[CORE.Input.Keyboard.keyPressedQueueCount] = key;
|
||||
|
Loading…
x
Reference in New Issue
Block a user