Comments review
This commit is contained in:
parent
4211056354
commit
89fedf0bb9
@ -181,12 +181,12 @@ float GetGesturePinchAngle(void); // Get gesture pinch ang
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Touch gesture variables
|
||||
static Vector2 touchDownPosition = { 0.0f, 0.0f };
|
||||
static Vector2 touchDownPosition2 = { 0.0f, 0.0f };
|
||||
static Vector2 touchDownDragPosition = { 0.0f, 0.0f };
|
||||
static Vector2 touchUpPosition = { 0.0f, 0.0f };
|
||||
static Vector2 moveDownPosition = { 0.0f, 0.0f };
|
||||
static Vector2 moveDownPosition2 = { 0.0f, 0.0f };
|
||||
static Vector2 touchDownPosition = { 0.0f, 0.0f }; // First touch down position
|
||||
static Vector2 touchDownPosition2 = { 0.0f, 0.0f }; // Second touch down position
|
||||
static Vector2 touchDownDragPosition = { 0.0f, 0.0f }; // Touch drag position
|
||||
static Vector2 touchUpPosition = { 0.0f, 0.0f }; // Touch up position
|
||||
static Vector2 moveDownPosition = { 0.0f, 0.0f }; // First touch down position on move
|
||||
static Vector2 moveDownPosition2 = { 0.0f, 0.0f }; // Second touch down position on move
|
||||
|
||||
static int pointCount = 0; // Touch points counter
|
||||
static int firstTouchId = -1; // Touch id for first touch point
|
||||
|
@ -813,7 +813,6 @@ static float maxAnisotropicLevel = 0.0f; // Maximum anisotropy level supporte
|
||||
static PFNGLGENVERTEXARRAYSOESPROC glGenVertexArrays; // Entry point pointer to function glGenVertexArrays()
|
||||
static PFNGLBINDVERTEXARRAYOESPROC glBindVertexArray; // Entry point pointer to function glBindVertexArray()
|
||||
static PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArrays; // Entry point pointer to function glDeleteVertexArrays()
|
||||
//static PFNGLISVERTEXARRAYOESPROC glIsVertexArray; // NOTE: Fails in WebGL, omitted
|
||||
#endif
|
||||
|
||||
#if defined(SUPPORT_VR_SIMULATOR)
|
||||
|
Loading…
Reference in New Issue
Block a user