No need for "LOGO_RECS_SIDE" maybe an artifact? (#1236)
Game will not compile with those four lines of code.
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@ -64,11 +64,6 @@ void InitLogoScreen(void)
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logoPositionX = GetScreenWidth()/2 - 128;
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logoPositionY = GetScreenHeight()/2 - 128;
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topSideRecWidth = LOGO_RECS_SIDE;
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leftSideRecHeight = LOGO_RECS_SIDE;
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bottomSideRecWidth = LOGO_RECS_SIDE;
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rightSideRecHeight = LOGO_RECS_SIDE;
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for (int i = 0; i < 8; i++) raylib[i] = '\0';
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state = 0;
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@ -206,4 +201,4 @@ void UnloadLogoScreen(void)
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int FinishLogoScreen(void)
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{
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return finishScreen;
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}
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}
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