From 81546308cdebda4037aa6683d3173564531bb41c Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 20 Feb 2018 10:48:34 +0100 Subject: [PATCH] Update README.md --- README.md | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 75c7caaf..574c3dfb 100644 --- a/README.md +++ b/README.md @@ -37,8 +37,7 @@ features raylib uses on its core module the outstanding [GLFW3](http://www.glfw.org/) library. The best option I found for multiplatform (Windows, Linux, Mac) window/context and input management (clean, focused, great license, well documented, modern, maintained, ...). -raylib uses on its [audio](https://github.com/raysan5/raylib/blob/master/src/audio.c) module, [OpenAL Soft](http://kcat.strangesoft.net/openal.html) audio library, in multiple flavours, -to accomodate to Android, Raspberry Pi and HTML5. +raylib uses on its [audio](https://github.com/raysan5/raylib/blob/master/src/audio.c) module, the amazing [mini_al](https://github.com/dr-soft/mini_al) audio library, single-file header-only and supporting multiple platforms and audio backends. *On Android, `native_app_glue module` (provided by Android NDK) and native Android libraries are used to manage window/context, inputs and activity life cycle.* @@ -47,11 +46,9 @@ to accomodate to Android, Raspberry Pi and HTML5. build and installation ---------------------- -Binary releases for Windows, Linux and macOS are available at the [Github Releases](https://github.com/raysan5/raylib/releases) page. Raylib is also available via following package managers: +Binary releases for Windows, Linux and macOS are available at the [Github Releases](https://github.com/raysan5/raylib/releases) page. raylib is also available via multiple package managers on multiple OS distributions. For more info check [raylib Wiki](https://github.com/raysan5/raylib/wiki). - * Homebrew: `brew install raylib` - -To build raylib yourself, check out the [raylib Wiki](https://github.com/raysan5/raylib/wiki) for detailed instructions. +To build raylib yourself, check out also the [raylib Wiki](https://github.com/raysan5/raylib/wiki) for detailed instructions. raylib has been developed using exclusively two tools: