Detected some pixel-errors due to rounding issues on position

This commit is contained in:
raysan5 2021-12-28 15:39:57 +01:00
parent 611e54e67e
commit 803ce9f44b

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@ -922,8 +922,8 @@ void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSiz
// Character destination rectangle on screen
// NOTE: We consider glyphPadding on drawing
Rectangle dstRec = { position.x + font.glyphs[index].offsetX*scaleFactor - (float)font.glyphPadding*scaleFactor,
position.y + font.glyphs[index].offsetY*scaleFactor - (float)font.glyphPadding*scaleFactor,
Rectangle dstRec = { (int)position.x + font.glyphs[index].offsetX*scaleFactor - (float)font.glyphPadding*scaleFactor,
(int)position.y + font.glyphs[index].offsetY*scaleFactor - (float)font.glyphPadding*scaleFactor,
(font.recs[index].width + 2.0f*font.glyphPadding)*scaleFactor,
(font.recs[index].height + 2.0f*font.glyphPadding)*scaleFactor };