CMake: Add tristate option for using system GLFW (#455)
-DWITH_SYSTEM_GLFW=ON: Link against system glfw and fail otherwise -DWITH_SYSTEM_GLFW=OFF: Use embedded rglfw.c -DWITH_SYSTEM_GLFW=IF_POSSIBLE: Probe for system glfw but fallback to rglfw if unavailable Also change Linux 64-bit CI build to install system glfw and use it, so this doesn't bitrot. Addresses #453.
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14
.travis.yml
14
.travis.yml
@ -13,7 +13,7 @@ matrix:
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env: ARCH=i386
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sudo: required
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- os: linux
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env: ARCH=amd64
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env: ARCH=amd64 GLFW=SYSTEM
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sudo: required
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- os: osx
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env: ARCH=universal
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@ -30,14 +30,22 @@ before_install:
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export RAYLIB_PACKAGE_SUFFIX="-Linux-$ARCH";
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if [ "$ARCH" == "i386" ]; then export CFLAGS="-m32"; fi;
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if [ "$ARCH" == "amd64" ]; then export CFLAGS="-m64"; fi;
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if [ "$GLFW" == "SYSTEM" ]; then
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wget 'http://ftp.de.debian.org/debian/pool/main/g/glfw3/libglfw3_3.2.1-1_amd64.deb';
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wget 'http://ftp.de.debian.org/debian/pool/main/g/glfw3/libglfw3-dev_3.2.1-1_amd64.deb';
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sudo dpkg -i libglfw3_3.2.1-1_amd64.deb libglfw3-dev_3.2.1-1_amd64.deb;
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fi;
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fi
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- if [ "$TRAVIS_OS_NAME" == "osx" ]; then
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export RAYLIB_PACKAGE_SUFFIX="-macOS";
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if [ "$GLFW" == "SYSTEM" ]; then brew update; brew install glfw; fi;
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fi
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- if [ "$TRAVIS_OS_NAME" == "osx" ]; then export RAYLIB_PACKAGE_SUFFIX="-macOS"; fi
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- "$CC --version"
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script:
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- mkdir build
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- cd build
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- cmake -DMACOS_FATLIB=ON -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=ON -DBUILD_EXAMPLES=ON -DBUILD_GAMES=ON ..
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- cmake -DMACOS_FATLIB=ON -DSTATIC_RAYLIB=ON -DSHARED_RAYLIB=ON -DBUILD_EXAMPLES=ON -DBUILD_GAMES=ON -DWITH_SYSTEM_GLFW=IF_POSSIBLE ..
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- make VERBOSE=1
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- make package
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@ -26,9 +26,19 @@ set_property(CACHE PLATFORM PROPERTY STRINGS "Desktop" "Web" "Android" "Raspberr
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set(OPENGL_VERSION "3.3" CACHE STRING "OpenGL Version to build raylib with")
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set_property(CACHE OPENGL_VERSION PROPERTY STRINGS "3.3" "2.1" "1.1" "ES 2.0")
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### Config options ###
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include_directories(external/glfw/include)
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# Get the sources together
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file(GLOB raylib_sources *.c)
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if(glfw3_FOUND)
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list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/rglfw.c)
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else()
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include_directories(external/glfw/include)
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endif()
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file(GLOB stb_vorbis external/stb_vorbis.c)
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file(GLOB mini_al external/mini_al.c ${stb_vorbis})
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set(sources ${raylib_sources} ${mini_al})
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### Config options ###
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# Translate the config options to what raylib wants
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if(${PLATFORM} MATCHES "Desktop")
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set(PLATFORM "PLATFORM_DESKTOP")
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@ -81,38 +91,9 @@ if(MACOS_FATLIB)
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endif()
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endif()
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# Get the sources together
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file(GLOB raylib_sources *.c)
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file(GLOB stb_vorbis external/stb_vorbis.c)
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file(GLOB mini_al external/mini_al.c ${stb_vorbis})
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set(sources ${raylib_sources} ${mini_al})
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# Which platform?
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if(${PLATFORM} MATCHES "PLATFORM_DESKTOP")
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foreach(L ${LIBS_PRIVATE})
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get_filename_component(DIR ${L} PATH)
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get_filename_component(LIBFILE ${L} NAME_WE)
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STRING(REGEX REPLACE "^lib" "" FILE ${LIBFILE})
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if (${L} MATCHES "[.]framework$")
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set(FILE_OPT "-framework ${FILE}")
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set(DIR_OPT "-F${DIR} ")
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else()
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set(FILE_OPT "-l${FILE}")
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set(DIR_OPT "-L${DIR} ")
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endif()
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if ("${DIR}" STREQUAL "" OR "${DIR}" STREQUAL "${LASTDIR}")
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set (DIR_OPT "")
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endif()
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set(LASTDIR ${DIR})
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set(PKG_CONFIG_LIBS_PRIVATE "${PKG_CONFIG_LIBS_PRIVATE} ${DIR_OPT}${FILE_OPT}")
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endforeach(L)
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if(${SHARED_RAYLIB})
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add_library(${RAYLIB}_shared SHARED ${sources})
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50
utils.cmake
50
utils.cmake
@ -1,6 +1,9 @@
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# All sorts of things that we need cross project
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cmake_minimum_required(VERSION 2.8.0)
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set(WITH_SYSTEM_GLFW OFF CACHE STRING "Link raylib against system GLFW instead of embedded one")
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set_property(CACHE WITH_SYSTEM_GLFW PROPERTY STRINGS ON OFF IF_POSSIBLE)
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# Linking for OS X -framework options
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# Will do nothing on other OSes
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if(APPLE)
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@ -27,24 +30,59 @@ else()
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find_library(XINERAMA_LIBRARY Xinerama)
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find_library(XXF86VM_LIBRARY Xxf86vm)
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find_library(XCURSOR_LIBRARY Xcursor)
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include_directories(${OPENGL_INCLUDE_DIR})
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set(LIBS_PRIVATE m ${pthread} ${OPENGL_LIBRARIES} ${X11_LIBRARIES} ${XRANDR_LIBRARY} ${XINERAMA_LIBRARY} ${XI_LIBRARY} ${XXF86VM_LIBRARY} ${XCURSOR_LIBRARY})
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endif()
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endif()
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if(WITH_SYSTEM_GLFW STREQUAL "ON")
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find_package(glfw3 3.2.1 REQUIRED)
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else(WITH_SYSTEM_GLFW STREQUAL "IF_POSSIBLE")
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find_package(glfw3 3.2.1)
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endif()
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if (glfw3_FOUND)
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set(LIBS_PRIVATE ${LIBS_PRIVATE} glfw)
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL Linux)
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set(LINUX TRUE)
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set(LIBS_PRIVATE dl ${LIBS_PRIVATE})
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endif()
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foreach(L ${LIBS_PRIVATE})
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get_filename_component(DIR ${L} PATH)
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get_filename_component(LIBFILE ${L} NAME_WE)
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STRING(REGEX REPLACE "^lib" "" FILE ${LIBFILE})
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if (${L} MATCHES "[.]framework$")
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set(FILE_OPT "-framework ${FILE}")
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set(DIR_OPT "-F${DIR}")
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else()
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set(FILE_OPT "-l${FILE}")
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set(DIR_OPT "-L${DIR}")
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endif()
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if ("${DIR}" STREQUAL "" OR "${DIR}" STREQUAL "${LASTDIR}")
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set (DIR_OPT "")
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endif()
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set(LASTDIR ${DIR})
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set(PKG_CONFIG_LIBS_PRIVATE ${PKG_CONFIG_LIBS_PRIVATE} ${DIR_OPT} ${FILE_OPT})
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string (REPLACE ";" " " PKG_CONFIG_LIBS_PRIVATE "${PKG_CONFIG_LIBS_PRIVATE}")
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endforeach(L)
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# Do the linking for executables that are meant to link raylib
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function(link_libraries_to_executable executable)
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# And raylib
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target_link_libraries(${executable} raylib)
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# Link the libraries
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target_link_libraries(${executable} ${LIBS_PRIVATE})
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# Link raylib
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if (TARGET raylib_shared)
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target_link_libraries(${executable} raylib_shared)
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else()
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target_link_libraries(${executable} raylib ${PKG_CONFIG_LIBS_PRIVATE})
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endif()
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endfunction()
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