Corrected webpage links and some text edits
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@ -9,12 +9,12 @@ The following help is highly appreciated:
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- C programming - Can you write / review / test / improve the code?
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- Translators / Localizators - Can you translate raylib to another language?
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- Documentation / Tutorials / Example writters - Can you write some tutorial / example?
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- Web Development (I need a lot of help with this...) - Can you help with the web?
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- Web Development - Can you help with the web? Can you setup a forum?
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- Porting to Linux and OSX - Can you compile and test raylib on another OS?
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- Testers of current features and multiple systems - Can you find some bug on raylib?
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If you can not help on any of the above points but you still want to contribute in some way... please, consider helping
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with a small [donation](http://www.raylib.com/helpme.php) (just some euros...). It will really motivate to continue improving this project (and pay some bills… or some coffee).
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with a small [donation](http://www.raylib.com/helpme.htm) (just some euros...). It will really motivate to continue improving this project (and pay some bills… or some coffee).
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raylib philosophy
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------------------
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@ -8,7 +8,7 @@ raylib is a simple and easy-to-use library to learn C videogames programming.
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raylib is highly inspired by Borland BGI graphics lib (more specifically WinBGI) and by XNA framework.
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Allegro and SDL have also been analyzed for reference.
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Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.php)
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Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.htm)
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history
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-------
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@ -97,7 +97,7 @@ contact
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If you are using raylib and you enjoy it, please, [let me know][raysan5].
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If you feel you can help, then, [helpme!] (http://www.raylib.com/helpme.php)
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If you feel you can help, then, [helpme!] (http://www.raylib.com/helpme.htm)
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acknowledgments
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---------------
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@ -4,7 +4,7 @@ roadmap
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First version of raylib is quite complete and functional but there is still a lot of things I would like to improve.
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Here it is a list of features I would like to add and functions to improve.
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Around the source code there are some TODO points with pending revisions/bugs and ere it is a list of features I would like to add.
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Around the source code there are some TODO points with pending revisions/bugs and here it is a list of features I would like to add.
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raylib v1.x
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