Make GetTime() public to be used externally
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@ -290,7 +290,6 @@ static void InitDisplay(int width, int height); // Initialize display de
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static void InitGraphics(void); // Initialize OpenGL graphics
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static void SetupFramebufferSize(int displayWidth, int displayHeight);
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static void InitTimer(void); // Initialize timer
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static double GetTime(void); // Returns time since InitTimer() was run
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static bool GetKeyStatus(int key); // Returns if a key has been pressed
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static bool GetMouseButtonStatus(int button); // Returns if a mouse button has been pressed
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static void PollInputEvents(void); // Register user events
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@ -2039,7 +2038,7 @@ static void InitTimer(void)
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}
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// Get current time measure (in seconds) since InitTimer()
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static double GetTime(void)
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double GetTime(void)
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{
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
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return glfwGetTime();
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@ -582,6 +582,7 @@ Matrix GetCameraMatrix(Camera camera); // Returns camera tr
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void SetTargetFPS(int fps); // Set target FPS (maximum)
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float GetFPS(void); // Returns current FPS
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float GetFrameTime(void); // Returns time in seconds for one frame
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double GetTime(void); // Returns time since InitTimer() was run internally
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Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value
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int GetHexValue(Color color); // Returns hexadecimal value for a Color
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