Avoid shader attribute not found log
This commit is contained in:
parent
9d38363e09
commit
771957458d
@ -3936,8 +3936,8 @@ int rlGetLocationAttrib(unsigned int shaderId, const char *attribName)
|
||||
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
|
||||
location = glGetAttribLocation(shaderId, attribName);
|
||||
|
||||
if (location == -1) TRACELOG(RL_LOG_WARNING, "SHADER: [ID %i] Failed to find shader attribute: %s", shaderId, attribName);
|
||||
else TRACELOG(RL_LOG_INFO, "SHADER: [ID %i] Shader attribute (%s) set at location: %i", shaderId, attribName, location);
|
||||
//if (location == -1) TRACELOG(RL_LOG_WARNING, "SHADER: [ID %i] Failed to find shader attribute: %s", shaderId, attribName);
|
||||
//else TRACELOG(RL_LOG_INFO, "SHADER: [ID %i] Shader attribute (%s) set at location: %i", shaderId, attribName, location);
|
||||
#endif
|
||||
return location;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user