From 763aa5b8a2cb2c43038e7672571d8a124a2c75bf Mon Sep 17 00:00:00 2001 From: GoldenThumbs Date: Mon, 11 May 2020 04:41:21 -0500 Subject: [PATCH] Fixed Generated Normals for GenMeshCubicmap (#1244) Just flipped the signs of `n5` and `n6` at lines `2021` and `2022`. --- src/models.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/models.c b/src/models.c index 482c647b..12c240ad 100644 --- a/src/models.c +++ b/src/models.c @@ -2018,8 +2018,8 @@ Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize) Vector3 n2 = { -1.0f, 0.0f, 0.0f }; Vector3 n3 = { 0.0f, 1.0f, 0.0f }; Vector3 n4 = { 0.0f, -1.0f, 0.0f }; - Vector3 n5 = { 0.0f, 0.0f, 1.0f }; - Vector3 n6 = { 0.0f, 0.0f, -1.0f }; + Vector3 n5 = { 0.0f, 0.0f, -1.0f }; + Vector3 n6 = { 0.0f, 0.0f, 1.0f }; // NOTE: We use texture rectangles to define different textures for top-bottom-front-back-right-left (6) typedef struct RectangleF {