Update camera.h

Removed unused code for CAMERA_THIRD_PERSON.
This commit is contained in:
PompPenguin 2019-06-04 18:06:10 -04:00
parent 1ba5f1515d
commit 7367140fb4

View File

@ -469,9 +469,6 @@ void UpdateCamera(Camera *camera)
sinf(cameraAngle.x)*direction[MOVE_LEFT] -
sinf(cameraAngle.x)*direction[MOVE_RIGHT])/PLAYER_MOVEMENT_SENSITIVITY;
bool isMoving = false; // Required for swinging
for (int i = 0; i < 6; i++) if (direction[i]) { isMoving = true; break; }
// Camera orientation calculation
cameraAngle.x += (mousePositionDelta.x*-CAMERA_MOUSE_MOVE_SENSITIVITY);