Merge pull request #240 from victorfisac/develop
Updated Physac and examples with last changes
This commit is contained in:
commit
6e683d57e8
@ -3,9 +3,12 @@
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* Physac - Physics demo
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* Physac - Physics demo
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*
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*
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external'
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*
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*
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* Copyright (c) 2016 Victor Fisac
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* Use the following code to compile (-static -lpthread):
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* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
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* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
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*
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* Copyright (c) 2017 Victor Fisac
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*
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*
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********************************************************************************************/
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********************************************************************************************/
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@ -3,9 +3,12 @@
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* Physac - Physics friction
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* Physac - Physics friction
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*
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*
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external'
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*
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*
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* Copyright (c) 2016 Victor Fisac
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* Use the following code to compile (-static -lpthread):
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* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
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* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
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*
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* Copyright (c) 2017 Victor Fisac
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*
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*
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********************************************************************************************/
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********************************************************************************************/
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@ -3,9 +3,12 @@
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* Physac - Physics movement
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* Physac - Physics movement
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*
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*
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external'
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*
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*
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* Copyright (c) 2016 Victor Fisac
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* Use the following code to compile (-static -lpthread):
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* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
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* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
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*
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* Copyright (c) 2017 Victor Fisac
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*
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*
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********************************************************************************************/
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********************************************************************************************/
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@ -3,9 +3,12 @@
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* Physac - Physics restitution
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* Physac - Physics restitution
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*
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*
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external'
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*
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*
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* Copyright (c) 2016 Victor Fisac
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* Use the following code to compile (-static -lpthread):
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* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
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* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
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*
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* Copyright (c) 2017 Victor Fisac
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*
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*
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********************************************************************************************/
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********************************************************************************************/
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* Physac - Body shatter
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* Physac - Body shatter
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*
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*
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external'
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*
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*
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* Copyright (c) 2016 Victor Fisac
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* Use the following code to compile (-static -lpthread):
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* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
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* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
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*
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* Copyright (c) 2017 Victor Fisac
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*
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*
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********************************************************************************************/
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********************************************************************************************/
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@ -38,13 +38,20 @@
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* You can define your own malloc/free implementation replacing stdlib.h malloc()/free() functions.
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* You can define your own malloc/free implementation replacing stdlib.h malloc()/free() functions.
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* Otherwise it will include stdlib.h and use the C standard library malloc()/free() function.
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* Otherwise it will include stdlib.h and use the C standard library malloc()/free() function.
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*
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*
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*
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* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
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*
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* Use the following code to compile (-static -lpthread):
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* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
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* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
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*
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* VERY THANKS TO:
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* VERY THANKS TO:
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* Ramón Santamaria (@raysan5)
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* Ramón Santamaria (@raysan5)
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*
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*
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*
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*
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* LICENSE: zlib/libpng
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* LICENSE: zlib/libpng
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*
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*
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* Copyright (c) 2016 Victor Fisac
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* Copyright (c) 2017 Victor Fisac
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*
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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* will the authors be held liable for any damages arising from the use of this software.
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