Typo fixes (#1039)
* Update SPONSORS.md * Update SPONSORS.md * Update CONTRIBUTING.md * Update CONTRIBUTING.md
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@ -6,19 +6,19 @@ Do you enjoy raylib and want to contribute? Nice! You can help with the followin
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- C programming - Can you write/review/test/improve the code?
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- Documentation/Tutorials/Example - Can you write some tutorial/example?
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- Web Development - Can you help [with the web](https://github.com/raysan5/raylib.com)?
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- Porting to other platforms - Can you port and compile raylib on another systems?
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- Testing - Can you find some bugs on raylib?
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- Web Development - Can you help [with the website](https://github.com/raysan5/raylib.com)?
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- Porting to other platforms - Can you port and compile raylib on other systems?
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- Testing - Can you find some bugs in raylib?
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This document contains a set of guidelines to contribute to the project. These are mostly guidelines, not rules.
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Use your best judgement, and feel free to propose changes to this document in a pull-request.
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Use your best judgement, and feel free to propose changes to this document in a pull request.
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### raylib philosophy
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- raylib is a tool to enjoy videogames programming, every single function in raylib should be a tutorial on itself.
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- raylib is SIMPLE and EASY-TO-USE, I tried to keep it compact with a small set of functions, if a function is too complex or is not clearly useful, better not to include it.
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- raylib is open source and free; educators and institutions can use this tool to TEACH videogames programming completely by free.
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- raylib is collaborative; contribution of tutorials / code-examples / bugs-solving / code-comments are highly appreciated.
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- raylib is collaborative; contribution of tutorials / code examples / bug fixes / code comments are highly appreciated.
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- raylib's license (and its external libs respective licenses) allow using it for commercial products.
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### Some interesting reads to start with
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@ -42,7 +42,7 @@ Source code is extensively commented for that purpose, raylib primary learning m
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> learn by reading code and examples
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For detailed information on building raylib and examples, please check [raylib Wiki](https://github.com/raysan5/raylib/wiki).
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For detailed information on building raylib and examples, please see [raylib Wiki](https://github.com/raysan5/raylib/wiki).
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### Opening new Issues
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@ -53,13 +53,13 @@ To open new issue for raylib (bug, enhancement, discussion...), just try to foll
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title and clear description, as much relevant information as possible, and a code sample demonstrating the unexpected behavior.
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- If applies, attach some screenshot of the issue and a .zip file with the code sample and required resources.
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- On issue description, add a brackets tag about the raylib module that relates to this issue.
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If don't know the module, just report the issue, I will review it.
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If don't know which module, just report the issue, I will review it.
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- You can check other issues to see how is being done!
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### Sending a Pull-Request
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- Make sure the PR description clearly describes the problem and solution. Include the relevant issue number if applicable.
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- Don't send big pull-requests (lots of changelists), they are difficult to review. It's better to send small pull-request, one at a time.
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- Don't send big pull requests (lots of changelists), they are difficult to review. It's better to send small pull requests, one at a time.
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- Verify that changes don't break the build (at least on Windows platform). As many platforms where you can test it, the better, but don't worry
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if you cannot test all the platforms.
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@ -1,4 +1,4 @@
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The following people has contributed with a generous donation to raylib project.
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The following people has contributed with a generous donation to the raylib project.
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## 🥇 Gold Contributors
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@ -8,6 +8,6 @@ The following people has contributed with a generous donation to raylib project.
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...
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## 🥉 Bronce Contributors
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## 🥉 Bronze Contributors
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...
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