diff --git a/examples/textures/textures_sprite_explosion.c b/examples/textures/textures_sprite_explosion.c index 02f06aab..53f2626e 100644 --- a/examples/textures/textures_sprite_explosion.c +++ b/examples/textures/textures_sprite_explosion.c @@ -32,8 +32,8 @@ int main(void) Texture2D explosion = LoadTexture("resources/explosion.png"); // Init variables for animation - int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width - int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height + int frameWidth = explosion.width/NUM_FRAMES_PER_LINE; // Sprite one frame rectangle width + int frameHeight = explosion.height/NUM_LINES; // Sprite one frame rectangle height int currentFrame = 0; int currentLine = 0; diff --git a/examples/textures/textures_sprite_explosion.png b/examples/textures/textures_sprite_explosion.png index 8a439c35..00bd672e 100644 Binary files a/examples/textures/textures_sprite_explosion.png and b/examples/textures/textures_sprite_explosion.png differ