From 65474c621c1f351b21c75095026288cfff143e9b Mon Sep 17 00:00:00 2001 From: Ray Date: Fri, 31 May 2019 11:59:06 +0200 Subject: [PATCH] Update raylib.c.tags --- projects/Geany/raylib.c.tags | 180 ++++++++++++++++++++++++----------- 1 file changed, 126 insertions(+), 54 deletions(-) diff --git a/projects/Geany/raylib.c.tags b/projects/Geany/raylib.c.tags index b6ba63dd..33864ca0 100644 --- a/projects/Geany/raylib.c.tags +++ b/projects/Geany/raylib.c.tags @@ -1,29 +1,41 @@ # format=pipe -RaylibIsAwesome|SuperStefkaGeanyTags|OpenSourceHaveFun| InitWindow|void|(int width, int height, const char *title);| +WindowShouldClose|bool|(void);| CloseWindow|void|(void);| IsWindowReady|bool|(void);| -WindowShouldClose|bool|(void);| -IsWindowMinimized|bool(void);| +IsWindowMinimized|bool|(void);| +IsWindowResized|bool|(void);| +IsWindowHidden|bool|(void);| ToggleFullscreen|void|(void);| +UnhideWindow|void|(void);| +HideWindow|void|(void);| SetWindowIcon|void|(Image image);| SetWindowTitle|void|(const char *title);| SetWindowPosition|void|(int x, int y);| SetWindowMonitor|void|(int monitor);| SetWindowMinSize|void|(int width, int height);| SetWindowSize|void|(int width, int height);| +GetWindowHandle|void *|(void);| GetScreenWidth|int|(void);| GetScreenHeight|int|(void);| +GetMonitorCount|int|(void);| +GetMonitorWidth|int|(int monitor);| +GetMonitorHeight|int|(int monitor);| +GetMonitorPhysicalWidth|int|(int monitor);| +GetMonitorPhysicalHeight|int|(int monitor);| +GetMonitorName|const char *|(int monitor);| +GetClipboardText|const char *|(void);| +SetClipboardText|void|(const char *text);| ShowCursor|void|(void);| HideCursor|void|(void);| IsCursorHidden|bool|(void);| -EnableCursor|void|(void); +EnableCursor|void|(void);| DisableCursor|void|(void);| ClearBackground|void|(Color color);| BeginDrawing|void|(void);| EndDrawing|void|(void);| BeginMode2D|void|(Camera2D camera);| -EndMode2D|void|(void); +EndMode2D|void|(void);| BeginMode3D|void|(Camera3D camera);| EndMode3D|void|(void);| BeginTextureMode|void|(RenderTexture2D target);| @@ -38,25 +50,33 @@ GetTime|double|(void);| ColorToInt|int|(Color color);| ColorNormalize|Vector4|(Color color);| ColorToHSV|Vector3|(Color color);| +ColorFromHSV|Color|(Vector3 hsv);| GetColor|Color|(int hexValue);| Fade|Color|(Color color, float alpha);| -ShowLogo|void|(void);| SetConfigFlags|void|(unsigned char flags);| -SetTraceLog|void|(unsigned char types);| +SetTraceLogLevel|void|(int logType);| +SetTraceLogExit|void|(int logType);| +SetTraceLogCallback|void|(TraceLogCallback callback);| TraceLog|void|(int logType, const char *text, ...);| TakeScreenshot|void|(const char *fileName);| GetRandomValue|int|(int min, int max);| +FileExists|bool|(const char *fileName);| IsFileExtension|bool|(const char *fileName, const char *ext);| GetExtension|const char *|(const char *fileName);| GetFileName|const char *|(const char *filePath);| +GetFileNameWithoutExt|const char *|(const char *filePath);| GetDirectoryPath|const char *|(const char *fileName);| GetWorkingDirectory|const char *|(void);| +GetDirectoryFiles|char **|(const char *dirPath, int *count);| +ClearDirectoryFiles|void|(void);| ChangeDirectory|bool|(const char *dir);| IsFileDropped|bool|(void);| GetDroppedFiles|char **|(int *count);| ClearDroppedFiles|void|(void);| +GetFileModTime|long|(const char *fileName);| StorageSaveValue|void|(int position, int value);| StorageLoadValue|int|(int position);| +OpenURL|void|(const char *url);| IsKeyPressed|bool|(int key);| IsKeyDown|bool|(int key);| IsKeyReleased|bool|(int key);| @@ -80,7 +100,9 @@ IsMouseButtonUp|bool|(int button);| GetMouseX|int|(void);| GetMouseY|int|(void);| GetMousePosition|Vector2|(void);| -SetMousePosition|void|(Vector2 position);| +SetMousePosition|void|(int x, int y);| +SetMouseOffset|void|(int offsetX, int offsetY);| +SetMouseScale|void|(float scaleX, float scaleY);| GetMouseWheelMove|int|(void);| GetTouchX|int|(void);| GetTouchY|int|(void);| @@ -95,21 +117,25 @@ GetGestureDragAngle|float|(void);| GetGesturePinchVector|Vector2|(void);| GetGesturePinchAngle|float|(void);| SetCameraMode|void|(Camera camera, int mode);| -UpdateCamera|void|(Camera *camera);| +UpdateCamera|void|(Camera *camera);| SetCameraPanControl|void|(int panKey);| SetCameraAltControl|void|(int altKey);| SetCameraSmoothZoomControl|void|(int szKey);| SetCameraMoveControls|void|(int frontKey, int backKey, int rightKey, int leftKey, int upKey, int downKey);| DrawPixel|void|(int posX, int posY, Color color);| -DrawPixelV|void|(Vector2 position, Color color); -DrawLine|void|(int startPosX, int startPosY, int endPosX, int endPosY, Color color); +DrawPixelV|void|(Vector2 position, Color color);| +DrawLine|void|(int startPosX, int startPosY, int endPosX, int endPosY, Color color);| DrawLineV|void|(Vector2 startPos, Vector2 endPos, Color color);| DrawLineEx|void|(Vector2 startPos, Vector2 endPos, float thick, Color color);| DrawLineBezier|void|(Vector2 startPos, Vector2 endPos, float thick, Color color);| DrawCircle|void|(int centerX, int centerY, float radius, Color color);| +DrawCircleSector|void|(Vector2 center, float radius, int startAngle, int endAngle, int segments, Color color);| +DrawCircleSectorLines|void|(Vector2 center, float radius, int startAngle, int endAngle, int segments, Color color); // Draw circle sector outline DrawCircleGradient|void|(int centerX, int centerY, float radius, Color color1, Color color2);| DrawCircleV|void|(Vector2 center, float radius, Color color);| DrawCircleLines|void|(int centerX, int centerY, float radius, Color color);| +DrawRing|void|(Vector2 center, float innerRadius, float outerRadius, int startAngle, int endAngle, int segments, Color color);| +DrawRingLines|void|(Vector2 center, float innerRadius, float outerRadius, int startAngle, int endAngle, int segments, Color color);| DrawRectangle|void|(int posX, int posY, int width, int height, Color color);| DrawRectangleV|void|(Vector2 position, Vector2 size, Color color);| DrawRectangleRec|void|(Rectangle rec, Color color);| @@ -119,11 +145,14 @@ DrawRectangleGradientH|void|(int posX, int posY, int width, int height, Color co DrawRectangleGradientEx|void|(Rectangle rec, Color col1, Color col2, Color col3, Color col4);| DrawRectangleLines|void|(int posX, int posY, int width, int height, Color color);| DrawRectangleLinesEx|void|(Rectangle rec, int lineThick, Color color);| +DrawRectangleRounded|void|(Rectangle rec, float roundness, int segments, Color color);| +DrawRectangleRoundedLines|void|(Rectangle rec, float roundness, int segments, int lineThick, Color color);| DrawTriangle|void|(Vector2 v1, Vector2 v2, Vector2 v3, Color color);| DrawTriangleLines|void|(Vector2 v1, Vector2 v2, Vector2 v3, Color color);| DrawPoly|void|(Vector2 center, int sides, float radius, float rotation, Color color);| DrawPolyEx|void|(Vector2 *points, int numPoints, Color color);| DrawPolyExLines|void|(Vector2 *points, int numPoints, Color color);| +SetShapesTexture|void|(Texture2D texture, Rectangle source);| CheckCollisionRecs|bool|(Rectangle rec1, Rectangle rec2);| CheckCollisionCircles|bool|(Vector2 center1, float radius1, Vector2 center2, float radius2);| CheckCollisionCircleRec|bool|(Vector2 center, float radius, Rectangle rec);| @@ -135,10 +164,12 @@ LoadImage|Image|(const char *fileName);| LoadImageEx|Image|(Color *pixels, int width, int height);| LoadImagePro|Image|(void *data, int width, int height, int format);| LoadImageRaw|Image|(const char *fileName, int width, int height, int format, int headerSize);| -ExportImage|void|(const char *fileName, Image image);| +ExportImage|void|(Image image, const char *fileName);| +ExportImageAsCode|void|(Image image, const char *fileName);| LoadTexture|Texture2D|(const char *fileName);| LoadTextureFromImage|Texture2D|(Image image);| -RenderTexture2D LoadRenderTexture(int width, int height);| +LoadTextureCubemap|TextureCubemap|(Image image, int layoutType);| +LoadRenderTexture|RenderTexture2D|(int width, int height);| UnloadImage|void|(Image image);| UnloadTexture|void|(Texture2D texture);| UnloadRenderTexture|void|(RenderTexture2D target);| @@ -146,24 +177,27 @@ GetImageData|Color *|(Image image);| GetImageDataNormalized|Vector4 *|(Image image);| GetPixelDataSize|int|(int width, int height, int format);| GetTextureData|Image|(Texture2D texture);| +GetScreenData|Image|(void);| UpdateTexture|void|(Texture2D texture, const void *pixels);| ImageCopy|Image|(Image image);| ImageToPOT|void|(Image *image, Color fillColor);| ImageFormat|void|(Image *image, int newFormat);| ImageAlphaMask|void|(Image *image, Image alphaMask);| -ImageAlphaClear|void|(Image *image, Color color, float threshold);| +ImageAlphaClear|void|(Image *image, Color color, float threshold); ImageAlphaCrop|void|(Image *image, float threshold);| ImageAlphaPremultiply|void|(Image *image);| ImageCrop|void|(Image *image, Rectangle crop);| ImageResize|void|(Image *image, int newWidth, int newHeight);| -ImageResizeNN|void|(Image *image, int newWidth,int newHeight);| +ImageResizeNN|void|(Image *image, int newWidth,int newHeight);|void| ImageResizeCanvas|void|(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color color);| ImageMipmaps|void|(Image *image);| ImageDither|void|(Image *image, int rBpp, int gBpp, int bBpp, int aBpp);| +ImageExtractPalette|Color *|(Image image, int maxPaletteSize, int *extractCount);| ImageText|Image|(const char *text, int fontSize, Color color);| ImageTextEx|Image|(Font font, const char *text, float fontSize, float spacing, Color tint);| ImageDraw|void|(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec);| -ImageDrawRectangle|void|(Image *dst, Vector2 position, Rectangle rec, Color color);| +ImageDrawRectangle|void|(Image *dst, Rectangle rec, Color color);| +ImageDrawRectangleLines|void|(Image *dst, Rectangle rec, int thick, Color color);| ImageDrawText|void|(Image *dst, Vector2 position, const char *text, int fontSize, Color color);| ImageDrawTextEx|void|(Image *dst, Vector2 position, Font font, const char *text, float fontSize, float spacing, Color color);| ImageFlipVertical|void|(Image *image);| @@ -176,14 +210,14 @@ ImageColorGrayscale|void|(Image *image);| ImageColorContrast|void|(Image *image, float contrast);| ImageColorBrightness|void|(Image *image, int brightness);| ImageColorReplace|void|(Image *image, Color color, Color replace);| -GenImageColor|void|(int width, int height, Color color);| -GenImageGradientV|void|(int width, int height, Color top, Color bottom);| -GenImageGradientH|void|(int width, int height, Color left, Color right);| -GenImageGradientRadial|void|(int width, int height, float density, Color inner, Color outer);| -GenImageChecked|void|(int width, int height, int checksX, int checksY, Color col1, Color col2);| -GenImageWhiteNoise|void|(int width, int height, float factor);| -GenImagePerlinNoise|void|(int width, int height, int offsetX, int offsetY, float scale);| -GenImageCellular|void|(int width, int height, int tileSize);| +GenImageColor|Image|(int width, int height, Color color);| +GenImageGradientV|Image|(int width, int height, Color top, Color bottom);| +GenImageGradientH|Image|(int width, int height, Color left, Color right);| +GenImageGradientRadial|Image|(int width, int height, float density, Color inner, Color outer);| +GenImageChecked|Image|(int width, int height, int checksX, int checksY, Color col1, Color col2);| +GenImageWhiteNoise|Image|(int width, int height, float factor);| +GenImagePerlinNoise|Image|(int width, int height, int offsetX, int offsetY, float scale);| +GenImageCellular|Image|(int width, int height, int tileSize);| GenTextureMipmaps|void|(Texture2D *texture);| SetTextureFilter|void|(Texture2D texture, int filterMode);| SetTextureWrap|void|(Texture2D texture, int wrapMode);| @@ -191,26 +225,44 @@ DrawTexture|void|(Texture2D texture, int posX, int posY, Color tint);| DrawTextureV|void|(Texture2D texture, Vector2 position, Color tint);| DrawTextureEx|void|(Texture2D texture, Vector2 position, float rotation, float scale, Color tint);| DrawTextureRec|void|(Texture2D texture, Rectangle sourceRec, Vector2 position, Color tint);| +DrawTextureQuad|void|(Texture2D texture, Vector2 tiling, Vector2 offset, Rectangle quad, Color tint);| DrawTexturePro|void|(Texture2D texture, Rectangle sourceRec, Rectangle destRec, Vector2 origin, float rotation, Color tint);| +DrawTextureNPatch|void|(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destRec, Vector2 origin, float rotation, Color tint);| GetFontDefault|Font|(void);| LoadFont|Font|(const char *fileName);| -LoadFontEx|Font|(const char *fileName, int fontSize, int charsCount, int *fontChars);| -LoadFontData|CharInfo *|(const char *fileName, int fontSize, int *fontChars, int charsCount, bool sdf);| -GenImageFontAtlas|Image|(CharInfo *chars, int fontSize, int charsCount, int padding, int packMethod);| +LoadFontEx|Font|(const char *fileName, int fontSize, int *fontChars, int charsCount);| +LoadFontFromImage|Font|(Image image, Color key, int firstChar);| +LoadFontData|CharInfo *|(const char *fileName, int fontSize, int *fontChars, int charsCount, int type);| +GenImageFontAtlas|Image|(CharInfo *chars, int charsCount, int fontSize, int padding, int packMethod);| UnloadFont|void|(Font font);| DrawFPS|void|(int posX, int posY);| DrawText|void|(const char *text, int posX, int posY, int fontSize, Color color);| -DrawTextEx|void|(Font font, const char* text, Vector2 position, float fontSize, float spacing, Color tint);| +DrawTextEx|void|(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint);| +DrawTextRec|void|(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint);| +DrawTextRecEx|void|(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, int selectStart, int selectLength, Color selectText, Color selectBack);| MeasureText|int|(const char *text, int fontSize);| MeasureTextEx|Vector2|(Font font, const char *text, float fontSize, float spacing);| -FormatText|const char *|(const char *text, ...);| -SubText|const char *|(const char *text, int position, int length);| GetGlyphIndex|int|(Font font, int character);| +TextIsEqual|bool|(const char *text1, const char *text2);| +TextLength|unsigned int|(const char *text);| +TextFormat|const char *|(const char *text, ...);| +TextSubtext|const char *|(const char *text, int position, int length);| +TextReplace|const char *|(char *text, const char *replace, const char *by);| +TextInsert|const char *|(const char *text, const char *insert, int position);| +TextJoin|const char *|(const char **textList, int count, const char *delimiter);| +TextSplit|const char **|(const char *text, char delimiter, int *count);| +TextAppend|void|(char *text, const char *append, int *position);| +TextFindIndex|int|(const char *text, const char *find);| +TextToUpper|const char *|(const char *text);| +TextToLower|const char *|(const char *text);| +TextToPascal|const char *|(const char *text);| +TextToInteger|int|(const char *text);| DrawLine3D|void|(Vector3 startPos, Vector3 endPos, Color color);| DrawCircle3D|void|(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color);| DrawCube|void|(Vector3 position, float width, float height, float length, Color color);| DrawCubeV|void|(Vector3 position, Vector3 size, Color color);| DrawCubeWires|void|(Vector3 position, float width, float height, float length, Color color);| +DrawCubeWiresV|void|(Vector3 position, Vector3 size, Color color);| DrawCubeTexture|void|(Texture2D texture, Vector3 position, float width, float height, float length, Color color);| DrawSphere|void|(Vector3 centerPos, float radius, Color color);| DrawSphereEx|void|(Vector3 centerPos, float radius, int rings, int slices, Color color);| @@ -224,12 +276,19 @@ DrawGizmo|void|(Vector3 position);| LoadModel|Model|(const char *fileName);| LoadModelFromMesh|Model|(Mesh mesh);| UnloadModel|void|(Model model);| -LoadMesh|Mesh|(const char *fileName);| +LoadMeshes|Mesh *|(const char *fileName, int *meshCount);| +ExportMesh|void|(Mesh mesh, const char *fileName);| UnloadMesh|void|(Mesh *mesh);| -ExportMesh|void|(const char *fileName, Mesh mesh);| -MeshBoundingBox|BoundingBox|(Mesh mesh);| -MeshTangents|void|(Mesh *mesh);| -MeshBinormals|void|(Mesh *mesh);| +LoadMaterials|Material *|(const char *fileName, int *materialCount);| +LoadMaterialDefault|Material|(void);| +UnloadMaterial|void|(Material material);| +SetMaterialTexture|void|(Material *material, int mapType, Texture2D texture);| +SetModelMeshMaterial|void|(Model *model, int meshId, int materialId);| +LoadModelAnimations|ModelAnimation *|(const char *fileName, int *animsCount);| +UpdateModelAnimation|void|(Model model, ModelAnimation anim, int frame);| +UnloadModelAnimation|void|(ModelAnimation anim);| +IsModelAnimationValid|bool|(Model model, ModelAnimation anim);| +GenMeshPoly|Mesh|(int sides, float radius);| GenMeshPlane|Mesh|(float width, float length, int resX, int resZ);| GenMeshCube|Mesh|(float width, float height, float length);| GenMeshSphere|Mesh|(float radius, int rings, int slices);| @@ -239,9 +298,9 @@ GenMeshTorus|Mesh|(float radius, float size, int radSeg, int sides);| GenMeshKnot|Mesh|(float radius, float size, int radSeg, int sides);| GenMeshHeightmap|Mesh|(Image heightmap, Vector3 size);| GenMeshCubicmap|Mesh|(Image cubicmap, Vector3 cubeSize);| -LoadMaterial|Material|(const char *fileName);| -LoadMaterialDefault|Material|(void);| -UnloadMaterial|void|(Material material);| +MeshBoundingBox|BoundingBox|(Mesh mesh);| +MeshTangents|void|(Mesh *mesh);| +MeshBinormals|void|(Mesh *mesh);| DrawModel|void|(Model model, Vector3 position, float scale, Color tint);| DrawModelEx|void|(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint);| DrawModelWires|void|(Model model, Vector3 position, float scale, Color tint);| @@ -250,24 +309,25 @@ DrawBoundingBox|void|(BoundingBox box, Color color);| DrawBillboard|void|(Camera camera, Texture2D texture, Vector3 center, float size, Color tint);| DrawBillboardRec|void|(Camera camera, Texture2D texture, Rectangle sourceRec, Vector3 center, float size, Color tint);| CheckCollisionSpheres|bool|(Vector3 centerA, float radiusA, Vector3 centerB, float radiusB);| -CheckCollisionBoxes|bool|(Vector3 minBBox1, Vector3 maxBBox1, Vector3 minBBox2, Vector3 maxBBox2);| -CheckCollisionBoxSphere|bool|(Vector3 minBBox, Vector3 maxBBox, Vector3 centerSphere, float radiusSphere);| +CheckCollisionBoxes|bool|(BoundingBox box1, BoundingBox box2);| +CheckCollisionBoxSphere|bool|(BoundingBox box, Vector3 centerSphere, float radiusSphere);| CheckCollisionRaySphere|bool|(Ray ray, Vector3 spherePosition, float sphereRadius);| CheckCollisionRaySphereEx|bool|(Ray ray, Vector3 spherePosition, float sphereRadius, Vector3 *collisionPoint);| -CheckCollisionRayBox|bool|(Ray ray, Vector3 minBBox, Vector3 maxBBox);| +CheckCollisionRayBox|bool|(Ray ray, BoundingBox box);| GetCollisionRayModel|RayHitInfo|(Ray ray, Model *model);| GetCollisionRayTriangle|RayHitInfo|(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3);| GetCollisionRayGround|RayHitInfo|(Ray ray, float groundHeight);| LoadText|char *|(const char *fileName);| -LoadShader|Shader|(char *vsFileName, char *fsFileName);| +LoadShader|Shader|(const char *vsFileName, const char *fsFileName);| LoadShaderCode|Shader|(char *vsCode, char *fsCode);| UnloadShader|void|(Shader shader);| GetShaderDefault|Shader|(void);| GetTextureDefault|Texture2D|(void);| GetShaderLocation|int|(Shader shader, const char *uniformName);| -SetShaderValue|void|(Shader shader, int uniformLoc, float *value, int size);| -SetShaderValuei|void|(Shader shader, int uniformLoc, int *value, int size);| +SetShaderValue|void|(Shader shader, int uniformLoc, const void *value, int uniformType);| +SetShaderValueV|void|(Shader shader, int uniformLoc, const void *value, int uniformType, int count);| SetShaderValueMatrix|void|(Shader shader, int uniformLoc, Matrix mat);| +SetShaderValueTexture|void|(Shader shader, int uniformLoc, Texture2D texture);| SetMatrixProjection|void|(Matrix proj);| SetMatrixModelview|void|(Matrix view);| GetMatrixModelview|Matrix|();| @@ -275,11 +335,13 @@ BeginShaderMode|void|(Shader shader);| EndShaderMode|void|(void);| BeginBlendMode|void|(int mode);| EndBlendMode|void|(void);| -GetVrDeviceInfo|VrDeviceInfo|(int vrDeviceType);| -InitVrSimulator|void|(VrDeviceInfo info);| +BeginScissorMode|void|(int x, int y, int width, int height);| +EndScissorMode|void|(void);| +InitVrSimulator|void|(void);| CloseVrSimulator|void|(void);| -IsVrSimulatorReady|bool|(void);| UpdateVrTracking|void|(Camera *camera);| +SetVrConfiguration|void|(VrDeviceInfo info, Shader distortion);| +IsVrSimulatorReady|bool|(void);| ToggleVrMode|void|(void);| BeginVrDrawing|void|(void);| EndVrDrawing|void|(void);| @@ -288,12 +350,14 @@ CloseAudioDevice|void|(void);| IsAudioDeviceReady|bool|(void);| SetMasterVolume|void|(float volume);| LoadWave|Wave|(const char *fileName);| -LoadWaveEx|Wave|(float *data, int sampleCount, int sampleRate, int sampleSize, int channels);| +LoadWaveEx|Wave|(void *data, int sampleCount, int sampleRate, int sampleSize, int channels);| LoadSound|Sound|(const char *fileName);| LoadSoundFromWave|Sound|(Wave wave);| -UpdateSound|void|(Sound sound, void *data, int numSamples);| +UpdateSound|void|(Sound sound, const void *data, int samplesCount);| UnloadWave|void|(Wave wave);| UnloadSound|void|(Sound sound);| +ExportWave|void|(Wave wave, const char *fileName);| +ExportWaveAsCode|void|(Wave wave, const char *fileName);| PlaySound|void|(Sound sound);| PauseSound|void|(Sound sound);| ResumeSound|void|(Sound sound);| @@ -315,27 +379,31 @@ ResumeMusicStream|void|(Music music);| IsMusicPlaying|bool|(Music music);| SetMusicVolume|void|(Music music, float volume);| SetMusicPitch|void|(Music music, float pitch);| -SetMusicLoopCount|void|(Music music, float count);| +SetMusicLoopCount|void|(Music music, int count);| GetMusicTimeLength|float|(Music music);| GetMusicTimePlayed|float|(Music music);| InitAudioStream|AudioStream|(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels);| -UpdateAudioStream|void|(AudioStream stream, void *data, int numSamples);| +UpdateAudioStream|void|(AudioStream stream, const void *data, int samplesCount);| CloseAudioStream|void|(AudioStream stream);| IsAudioBufferProcessed|bool|(AudioStream stream);| PlayAudioStream|void|(AudioStream stream);| PauseAudioStream|void|(AudioStream stream);| ResumeAudioStream|void|(AudioStream stream);| +IsAudioStreamPlaying|bool|(AudioStream stream);| StopAudioStream|void|(AudioStream stream);| -Color|struct|| -Rectangle|struct|| +SetAudioStreamVolume|void|(AudioStream stream, float volume);| +SetAudioStreamPitch|void|(AudioStream stream, float pitch);| Vector2|struct|| Vector3|struct|| Vector4|struct|| Quaternion|struct|| Matrix|struct|| +Color|struct|| +Rectangle|struct|| Image|struct|| Texture|struct|| RenderTexture|struct|| +NPatchInfo|struct|| CharInfo|struct|| Font|struct|| Camera|struct|| @@ -345,12 +413,17 @@ Shader|struct|| MaterialMap|struct|| Material|struct|| Model|struct|| +Transform|struct|| +BoneInfo|struct|| +ModelAnimation|struct|| Ray|struct|| RayHitInfo|struct|| +BoundingBox|struct|| Wave|struct|| Sound|struct|| Music|struct|| AudioStream|struct|| +VrDeviceInfo|struct|| LIGHTGRAY|#define|| GRAY|#define|| DARKGRAY|#define|| @@ -377,4 +450,3 @@ BLACK|#define|| BLANK|#define|| MAGENTA|#define|| RAYWHITE|#define|| -