Corrected minor windows flags issues

This commit is contained in:
Ray 2020-12-03 20:33:46 +01:00
parent dd45d0ed64
commit 62406259d7
2 changed files with 2 additions and 2 deletions

View File

@ -148,7 +148,7 @@ int main(void)
DrawText(FormatText("Screen Size: [%i, %i]", GetScreenWidth(), GetScreenHeight()), 10, 40, 10, GREEN);
// Draw window state info
DrawText("Following flags can set after window creation:", 10, 60, 10, GRAY);
DrawText("Following flags can be set after window creation:", 10, 60, 10, GRAY);
if (IsWindowState(FLAG_FULLSCREEN_MODE)) DrawText("[F] FLAG_FULLSCREEN_MODE: on", 10, 80, 10, LIME);
else DrawText("[F] FLAG_FULLSCREEN_MODE: off", 10, 80, 10, MAROON);
if (IsWindowState(FLAG_WINDOW_RESIZABLE)) DrawText("[R] FLAG_WINDOW_RESIZABLE: on", 10, 100, 10, LIME);

View File

@ -1222,7 +1222,7 @@ void ClearWindowState(unsigned int flags)
if (((CORE.Window.flags & FLAG_VSYNC_HINT) > 0) && ((flags & FLAG_VSYNC_HINT) > 0))
{
glfwSwapInterval(0);
CORE.Window.flags ^= ~FLAG_VSYNC_HINT;
CORE.Window.flags &= ~FLAG_VSYNC_HINT;
}
// State change: FLAG_FULLSCREEN_MODE