Fix LoadTextureCubemap for manual layouts (#3204)

This commit is contained in:
Nikolas 2023-07-27 22:41:43 +02:00 committed by GitHub
parent ac6f889dfc
commit 5d28bad0ad
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 8 additions and 2 deletions

View File

@ -3369,10 +3369,16 @@ TextureCubemap LoadTextureCubemap(Image image, int layout)
if ((image.height/6) == image.width) { layout = CUBEMAP_LAYOUT_LINE_VERTICAL; cubemap.width = image.height/6; }
else if ((image.width/3) == (image.height/4)) { layout = CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR; cubemap.width = image.width/3; }
}
cubemap.height = cubemap.width;
} else {
if (layout == CUBEMAP_LAYOUT_LINE_VERTICAL) cubemap.width = image.height/6;
if (layout == CUBEMAP_LAYOUT_LINE_HORIZONTAL) cubemap.width = image.width/6;
if (layout == CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR) cubemap.width = image.width/3;
if (layout == CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE) cubemap.width = image.width/4;
if (layout == CUBEMAP_LAYOUT_PANORAMA) cubemap.width = image.width/4;
}
cubemap.height = cubemap.width;
// Layout provided or already auto-detected
if (layout != CUBEMAP_LAYOUT_AUTO_DETECT)
{