REVIEWED: ImageDraw(), consider negative source offset properly #1283
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@ -2529,8 +2529,8 @@ void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color
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bool useSrcMod = false; // Track source copy required
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// Source rectangle out-of-bounds security checks
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if (srcRec.x < 0) { srcRec.width -= srcRec.x; srcRec.x = 0; }
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if (srcRec.y < 0) { srcRec.height -= srcRec.y; srcRec.y = 0; }
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if (srcRec.x < 0) { srcRec.width += srcRec.x; srcRec.x = 0; }
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if (srcRec.y < 0) { srcRec.height += srcRec.y; srcRec.y = 0; }
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if ((srcRec.x + srcRec.width) > src.width) srcRec.width = src.width - srcRec.x;
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if ((srcRec.y + srcRec.height) > src.height) srcRec.height = src.height - srcRec.y;
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