Merge pull request #637 from MurrayIRC/master
Updated VSCode project to support OSX building / debugging.
This commit is contained in:
commit
57dfe55759
@ -12,6 +12,6 @@ IDE | Platform | Template type | State
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[Notepad++](https://notepad-plus-plus.org/) | Windows | source/example compiling | DONE
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[VS2015](https://www.visualstudio.com) | Windows | source/example compiling | DONE
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[VS2017](https://www.visualstudio.com) | Windows | source/example compiling | DONE
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[VSCode](https://code.visualstudio.com/) | Windows | - | INCOMPLETE
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[VSCode](https://code.visualstudio.com/) | Windows, macOS | - | INCOMPLETE
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*New IDEs config files are welcome!*
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23
projects/VSCode/.vscode/c_cpp_properties.json
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23
projects/VSCode/.vscode/c_cpp_properties.json
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@ -17,7 +17,28 @@
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"cStandard": "c11",
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"cppStandard": "c++14",
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"intelliSenseMode": "clang-x64"
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},
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{
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"name": "Mac",
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"includePath": [
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"<path_to_raylib>/src/**",
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"${workspaceFolder}/**"
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],
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"defines": [
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"_DEBUG",
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"UNICODE",
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"_UNICODE",
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"GRAPHICS_API_OPENGL_33",
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"PLATFORM_DESKTOP"
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],
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"macFrameworkPath": [
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"/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk/System/Library/Frameworks"
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],
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"compilerPath": "/usr/bin/clang",
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"cStandard": "c11",
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"cppStandard": "c++14",
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"intelliSenseMode": "clang-x64"
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}
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],
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"version": 4
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}
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}
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28
projects/VSCode/.vscode/launch.json
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28
projects/VSCode/.vscode/launch.json
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@ -5,7 +5,7 @@
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Debug",
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"name": "(WIN) Debug",
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/game.exe",
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@ -23,10 +23,10 @@
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"ignoreFailures": false
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}
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],
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"preLaunchTask": "build debug"
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"preLaunchTask": "(WIN) build debug"
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},
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{
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"name": "Run",
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"name": "(WIN) Run",
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/game.exe",
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@ -44,7 +44,25 @@
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"ignoreFailures": false
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}
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],
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"preLaunchTask": "build release"
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"preLaunchTask": "(WIN) build release"
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},
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{
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"name": "(OSX) Debug",
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"type": "lldb",
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"request": "launch",
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"program": "${workspaceFolder}/game",
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"args": [],
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"cwd": "${workspaceFolder}",
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"preLaunchTask": "(OSX) build debug"
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},
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{
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"name": "(OSX) Run",
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"type": "lldb",
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"request": "launch",
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"program": "${workspaceFolder}/game",
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"args": [],
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"cwd": "${workspaceFolder}",
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"preLaunchTask": "(OSX) build release"
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},
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]
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}
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}
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31
projects/VSCode/.vscode/tasks.json
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31
projects/VSCode/.vscode/tasks.json
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@ -4,30 +4,49 @@
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"version": "2.0.0",
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"tasks": [
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{
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"label": "build release",
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"label": "(WIN) build release",
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"type": "process",
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"command": "C:/raylib/mingw/bin/mingw32-make.exe",
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"args": [
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"PLATFORM=PLATFORM_DESKTOP",
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"RAYLIB_PATH=C:/raylib/raylib",
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"PROJECT_NAME=game",
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],
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"group": "build"
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},
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{
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"label": "build debug",
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"label": "(WIN) build debug",
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"type": "process",
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"command": "C:/raylib/mingw/bin/mingw32-make.exe",
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"args": [
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"PLATFORM=PLATFORM_DESKTOP",
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"RAYLIB_PATH=C:/raylib/raylib",
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"PROJECT_NAME=game",
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"DEBUGGING=TRUE",
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"DEBUGGING=TRUE"
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],
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"group": "build"
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},
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{
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"label": "(OSX) build debug",
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"type": "process",
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"command": "make",
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"args": [
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"PLATFORM=PLATFORM_DESKTOP",
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"RAYLIB_PATH=<path_to_raylib>",
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"DEBUGGING=TRUE"
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],
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"group": {
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"kind": "build",
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"isDefault": true
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}
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},
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{
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"label": "(OSX) build release",
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"type": "process",
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"command": "make",
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"args": [
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"PLATFORM=PLATFORM_DESKTOP",
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"RAYLIB_PATH=<path_to_raylib>",
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],
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"group": "build"
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}
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]
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}
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}
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@ -254,7 +254,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),OSX)
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# Libraries for OSX 10.9 desktop compiling
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# NOTE: Required packages: libopenal-dev libegl1-mesa-dev
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LDLIBS = -lraylib -framework OpenGL -framework OpenAL -framework Cocoa
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LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo
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endif
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ifeq ($(PLATFORM_OS),BSD)
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# Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling
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