diff --git a/src/core.c b/src/core.c index c11c69ce..b3dde142 100644 --- a/src/core.c +++ b/src/core.c @@ -414,7 +414,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread // NOTE: data parameter could be used to pass any kind of required data to the initialization void InitWindow(int width, int height, void *data) { - TraceLog(LOG_INFO, "Initializing raylib (v1.8.0)"); + TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)"); // Input data is window title char data windowTitle = (char *)data; @@ -478,7 +478,7 @@ void InitWindow(int width, int height, void *data) // NOTE: data parameter could be used to pass any kind of required data to the initialization void InitWindow(int width, int height, void *data) { - TraceLog(LOG_INFO, "Initializing raylib (v1.8.0)"); + TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)"); screenWidth = width; screenHeight = height; diff --git a/src/raylib.h b/src/raylib.h index e5ad8a9d..399b1d4a 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1,6 +1,6 @@ /********************************************************************************************** * -* raylib v1.8.0 +* raylib v1.9-dev * * A simple and easy-to-use library to learn videogames programming (www.raylib.com) *