Work on rres file format -IN PROGRESS-
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e5a2def57f
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src/rres.h
180
src/rres.h
@ -61,6 +61,7 @@
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//----------------------------------------------------------------------------------
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#if defined(RRES_STANDALONE)
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// rRES data returned when reading a resource, it contains all required data for user (24 byte)
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// NOTE: Using void *data pointer, so we can load to image.data, wave.data, mesh.*, (unsigned char *)
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typedef struct {
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unsigned int type; // Resource type (4 byte)
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@ -73,11 +74,14 @@
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} RRESData;
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typedef enum {
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RRES_RAW = 0,
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RRES_IMAGE,
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RRES_WAVE,
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RRES_VERTEX,
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RRES_TEXT
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RRES_TYPE_RAW = 0,
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RRES_TYPE_IMAGE,
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RRES_TYPE_WAVE,
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RRES_TYPE_VERTEX,
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RRES_TYPE_TEXT,
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RRES_TYPE_FONT_IMAGE,
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RRES_TYPE_FONT_DATA, // Character { int value, recX, recY, recWidth, recHeight, offsetX, offsetY, xAdvance }
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RRES_TYPE_DIRECTORY
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} RRESDataType;
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#endif
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@ -133,11 +137,13 @@ typedef struct {
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unsigned short count; // Number of resources in this file (2 byte)
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} RRESFileHeader;
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// rRES info header, every resource includes this header (12 byte + 16 byte)
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// rRES info header, every resource includes this header (16 byte + 16 byte)
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typedef struct {
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unsigned short id; // Resource unique identifier (2 byte)
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unsigned int id; // Resource unique identifier (4 byte)
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unsigned char dataType; // Resource data type (1 byte)
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unsigned char compType; // Resource data compression type (1 byte)
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unsigned char cryptoType; // Resource data encryption type (1 byte)
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unsigned char partsCount; // Resource data parts count, used for splitted data (1 byte)
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unsigned int dataSize; // Resource data size (compressed or not, only DATA) (4 byte)
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unsigned int uncompSize; // Resource data size (uncompressed, only DATA) (4 byte)
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@ -153,11 +159,66 @@ typedef enum {
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RRES_COMP_DEFLATE, // DEFLATE compression
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RRES_COMP_LZ4, // LZ4 compression
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RRES_COMP_LZMA, // LZMA compression
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// brotli, zopfli, gzip // Other compression algorythms...
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RRES_COMP_BROTLI, // BROTLI compression
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// gzip, zopfli, lzo, zstd // Other compression algorythms...
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} RRESCompressionType;
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typedef enum {
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RRES_CRYPTO_NONE = 0, // No data encryption
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RRES_CRYPTO_XOR, // XOR (128 bit) encryption
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RRES_CRYPTO_AES, // RIJNDAEL (128 bit) encryption (AES)
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RRES_CRYPTO_TDES, // Triple DES encryption
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RRES_CRYPTO_BLOWFISH, // BLOWFISH encryption
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RRES_CRYPTO_XTEA, // XTEA encryption
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// twofish, RC5, RC6 // Other encryption algorythm...
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} RRESEncryptionType;
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typedef enum {
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RRES_IM_UNCOMP_GRAYSCALE = 1, // 8 bit per pixel (no alpha)
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RRES_IM_UNCOMP_GRAY_ALPHA, // 16 bpp (2 channels)
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RRES_IM_UNCOMP_R5G6B5, // 16 bpp
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RRES_IM_UNCOMP_R8G8B8, // 24 bpp
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RRES_IM_UNCOMP_R5G5B5A1, // 16 bpp (1 bit alpha)
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RRES_IM_UNCOMP_R4G4B4A4, // 16 bpp (4 bit alpha)
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RRES_IM_UNCOMP_R8G8B8A8, // 32 bpp
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RRES_IM_COMP_DXT1_RGB, // 4 bpp (no alpha)
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RRES_IM_COMP_DXT1_RGBA, // 4 bpp (1 bit alpha)
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RRES_IM_COMP_DXT3_RGBA, // 8 bpp
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RRES_IM_COMP_DXT5_RGBA, // 8 bpp
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RRES_IM_COMP_ETC1_RGB, // 4 bpp
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RRES_IM_COMP_ETC2_RGB, // 4 bpp
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RRES_IM_COMP_ETC2_EAC_RGBA, // 8 bpp
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RRES_IM_COMP_PVRT_RGB, // 4 bpp
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RRES_IM_COMP_PVRT_RGBA, // 4 bpp
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RRES_IM_COMP_ASTC_4x4_RGBA, // 8 bpp
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RRES_IM_COMP_ASTC_8x8_RGBA // 2 bpp
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//...
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} RRESImageFormat;
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typedef enum {
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RRES_VERT_POSITION,
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RRES_VERT_TEXCOORD1,
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RRES_VERT_TEXCOORD2,
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RRES_VERT_TEXCOORD3,
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RRES_VERT_TEXCOORD4,
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RRES_VERT_NORMAL,
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RRES_VERT_TANGENT,
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RRES_VERT_COLOR,
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RRES_VERT_INDEX,
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//...
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} RRESVertexType;
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typedef enum {
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RRES_VERT_BYTE,
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RRES_VERT_SHORT,
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RRES_VERT_INT,
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RRES_VERT_HFLOAT,
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RRES_VERT_FLOAT,
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//...
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} RRESVertexFormat;
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#if defined(RRES_STANDALONE)
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typedef enum { INFO = 0, ERROR, WARNING, DEBUG, OTHER } TraceLogType;
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typedef enum { LOG_INFO = 0, LOG_ERROR, LOG_WARNING, LOG_DEBUG, LOG_OTHER } TraceLogType;
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#endif
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//----------------------------------------------------------------------------------
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@ -178,61 +239,11 @@ static void *DecompressData(const unsigned char *data, unsigned long compSize, i
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// NOTE: Returns uncompressed data with parameters, only first resource found
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RRESDEF RRESData LoadResource(const char *fileName)
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{
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// Force loading first resource available
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RRESData rres = { 0 };
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RRESFileHeader fileHeader;
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RRESInfoHeader infoHeader;
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FILE *rresFile = fopen(fileName, "rb");
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if (rresFile == NULL) TraceLog(WARNING, "[%s] rRES raylib resource file could not be opened", fileName);
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else
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{
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// Read rres file info header
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fread(&fileHeader.id[0], sizeof(char), 1, rresFile);
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fread(&fileHeader.id[1], sizeof(char), 1, rresFile);
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fread(&fileHeader.id[2], sizeof(char), 1, rresFile);
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fread(&fileHeader.id[3], sizeof(char), 1, rresFile);
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fread(&fileHeader.version, sizeof(short), 1, rresFile);
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fread(&fileHeader.count, sizeof(short), 1, rresFile);
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// Verify "rRES" identifier
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if ((fileHeader.id[0] != 'r') && (fileHeader.id[1] != 'R') && (fileHeader.id[2] != 'E') && (fileHeader.id[3] != 'S'))
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{
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TraceLog(WARNING, "[%s] This is not a valid raylib resource file", fileName);
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}
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else
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{
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// Read first resource info and parameters
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fread(&infoHeader, sizeof(RRESInfoHeader), 1, rresFile);
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// Register data type and parameters
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rres.type = infoHeader.dataType;
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rres.param1 = infoHeader.param1;
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rres.param2 = infoHeader.param2;
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rres.param3 = infoHeader.param3;
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rres.param4 = infoHeader.param4;
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// Read resource data block
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void *data = RRES_MALLOC(infoHeader.dataSize);
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fread(data, infoHeader.dataSize, 1, rresFile);
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if (infoHeader.compType == RRES_COMP_DEFLATE)
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{
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void *uncompData = DecompressData(data, infoHeader.dataSize, infoHeader.uncompSize);
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rres.data = uncompData;
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RRES_FREE(data);
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}
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else rres.data = data;
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if (rres.data != NULL) TraceLog(INFO, "[%s] Resource data loaded successfully", fileName);
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}
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fclose(rresFile);
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}
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rres = LoadResourceById(fileName, 0);
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return rres;
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}
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@ -293,7 +304,9 @@ RRESDEF RRESData LoadResourceById(const char *fileName, int rresId)
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}
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else rres.data = data;
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if (rres.data != NULL) TraceLog(INFO, "[%s][ID %i] Resource data loaded successfully", fileName, (int)rresId);
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if (rres.data != NULL) TraceLog(INFO, "[%s][ID %i] Resource data loaded successfully", fileName, (int)infoHeader.id);
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if (rresId == 0) break; // Break for loop, do not check next resource
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}
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else
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{
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@ -302,7 +315,7 @@ RRESDEF RRESData LoadResourceById(const char *fileName, int rresId)
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}
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}
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if (rres.data == NULL) TraceLog(WARNING, "[%s][ID %i] Requested resource could not be found, wrong id?", fileName, (int)rresId);
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if (rres.data == NULL) TraceLog(WARNING, "[%s][ID %i] Requested resource could not be found", fileName, (int)rresId);
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}
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fclose(rresFile);
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@ -364,7 +377,7 @@ static void *DecompressData(const unsigned char *data, unsigned long compSize, i
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#if defined(RRES_STANDALONE)
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// Outputs a trace log message (INFO, ERROR, WARNING)
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// NOTE: If a file has been init, output log is written there
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void TraceLog(int msgType, const char *text, ...)
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void TraceLog(int logType, const char *text, ...)
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{
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va_list args;
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int traceDebugMsgs = 0;
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@ -375,14 +388,14 @@ void TraceLog(int msgType, const char *text, ...)
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switch (msgType)
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{
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case INFO: fprintf(stdout, "INFO: "); break;
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case ERROR: fprintf(stdout, "ERROR: "); break;
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case WARNING: fprintf(stdout, "WARNING: "); break;
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case DEBUG: if (traceDebugMsgs) fprintf(stdout, "DEBUG: "); break;
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case LOG_INFO: fprintf(stdout, "INFO: "); break;
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case LOG_ERROR: fprintf(stdout, "ERROR: "); break;
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case LOG_WARNING: fprintf(stdout, "WARNING: "); break;
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case LOG_DEBUG: if (traceDebugMsgs) fprintf(stdout, "DEBUG: "); break;
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default: break;
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}
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if ((msgType != DEBUG) || ((msgType == DEBUG) && (traceDebugMsgs)))
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if ((msgType != LOG_DEBUG) || ((msgType == LOG_DEBUG) && (traceDebugMsgs)))
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{
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va_start(args, text);
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vfprintf(stdout, text, args);
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@ -397,33 +410,13 @@ void TraceLog(int msgType, const char *text, ...)
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#endif // RAYGUI_IMPLEMENTATION
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/*
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//T LoadResource(const char *rresFileName, int resId);
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// ASSUMPTION: rRES files only contain one resource (solution to id requirement...)
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// Now, rres file check and data loading can be managed inside each function:
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Image LoadImage(); // -> Texture2D
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Wave LoadWave() // -> Sound, Music
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const char *LoadText(); // -> Shader, Material
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// NOTE: RRESData uses void* data pointer, so we can load to image.data, wave.data, mesh.*, (unsigned char *)
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Image LoadImagePro(void *data, int width, int height, int format);
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Image LoadImagePro(rres.data, rres.param1, rres.param2, rres.param3);
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Mesh LoadMeshEx(int numVertex, float *vData, float *vtData, float *vnData, Color *cData);
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Mesh LoadMeshEx(rres.param1, rres.data, rres.data + offset, rres.data + offset*2, rres.data + offset*3);
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Shader LoadShaderV(const char *vsText, int vsLength);
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Shader LoadShader(const char *vsText, int vsLength);
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Shader LoadShaderV(rres.data, rres.param1);
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Wave LoadWaveEx(void *data, int sampleCount, int sampleRate, int sampleSize, int channels);
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Wave LoadWaveEx(rres.data, rres.param1, (int)rres.param2, (int)rres.param3, (int)rres.param4);
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// Max value for an unsigned short: 65535
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// Parameters information depending on resource type (IMAGE, WAVE, MESH, TEXT)
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// Image data params
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@ -431,6 +424,7 @@ int imgWidth, imgHeight;
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char colorFormat, mipmaps;
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// Wave data params
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int sampleCount,
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short sampleRate, bps;
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char channels, reserved;
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@ -439,6 +433,6 @@ int vertexCount, reserved;
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short vertexTypesMask, vertexFormatsMask;
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// Text data params
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int numChars;
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char textFormat, language, charsetCode;
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int charsCount;
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int cultureCode;
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*/
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