Poll inputs after frame sleep (#1573)
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@ -1847,7 +1847,6 @@ void EndDrawing(void)
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#endif
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SwapBuffers(); // Copy back buffer to front buffer
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PollInputEvents(); // Poll user events
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// Frame time control system
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CORE.Time.current = GetTime();
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@ -1867,6 +1866,8 @@ void EndDrawing(void)
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CORE.Time.frame += waitTime; // Total frame time: update + draw + wait
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}
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PollInputEvents(); // Poll user events
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}
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// Initialize 2D mode with custom camera (2D)
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