Update rtextures.c
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@ -322,9 +322,10 @@ Image LoadImageRaw(const char *fileName, int width, int height, int format, int
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Image LoadImageSvg(const char *fileNameOrString, int width, int height)
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Image LoadImageSvg(const char *fileNameOrString, int width, int height)
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{
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{
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Image image = { 0 };
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Image image = { 0 };
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#if defined(SUPPORT_FILEFORMAT_SVG)
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bool isSvgStringValid = false;
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bool isSvgStringValid = false;
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#if defined(SUPPORT_FILEFORMAT_SVG)
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// Validate fileName or string
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// Validate fileName or string
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if (fileNameOrString != NULL)
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if (fileNameOrString != NULL)
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{
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{
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