OSX native window keeps breaking...

This commit is contained in:
Ray 2018-10-08 18:51:41 +02:00
parent 717cf77129
commit 4f5937e89b

View File

@ -167,7 +167,7 @@
#include <unistd.h> // Required for: usleep()
#include <objc/message.h> // Required for: objc_msgsend(), sel_registerName()
#define GLFW_EXPOSE_NATIVE_COCOA
//#define GLFW_EXPOSE_NATIVE_COCOA // WARNING: Fails due to type redefinition
#define GLFW_EXPOSE_NATIVE_NSGL
#include <GLFW/glfw3native.h> // Required for: glfwGetCocoaWindow(), glfwGetNSGLContext()
#endif
@ -823,7 +823,7 @@ void *GetWindowHandle(void)
return NULL; // TODO: Find a way to return value... cast to void *?
#elif defined(__APPLE__)
// NOTE: Returned handle is: (objc_object *)
return (void *)glfwGetCocoaWindow(window);
return NULL; // TODO: return (void *)glfwGetCocoaWindow(window);
#else
return NULL;
#endif