Some tweaks

This commit is contained in:
Ray 2023-03-12 20:14:32 +01:00
parent 520ea94de8
commit 4f38830058
5 changed files with 3 additions and 2 deletions

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@ -2,7 +2,7 @@
* *
* raylib [models] example - Load models M3D * raylib [models] example - Load models M3D
* *
* Example originally created with raylib 4.5-dev, last time updated with raylib 4.5-dev * Example originally created with raylib 4.5, last time updated with raylib 4.5
* *
* Example contributed by bzt (@bztsrc) and reviewed by Ramon Santamaria (@raysan5) * Example contributed by bzt (@bztsrc) and reviewed by Ramon Santamaria (@raysan5)
* *

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@ -2,7 +2,7 @@
* *
* raylib [textures] example - Draw a texture along a segmented curve * raylib [textures] example - Draw a texture along a segmented curve
* *
* Example originally created with raylib 4.5-dev * Example originally created with raylib 4.5, last time updated with raylib 4.5
* *
* Example contributed by Jeffery Myers and reviewed by Ramon Santamaria (@raysan5) * Example contributed by Jeffery Myers and reviewed by Ramon Santamaria (@raysan5)
* *

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@ -1158,6 +1158,7 @@ RLAPI float GetGesturePinchAngle(void); // Get gesture pinch ang
// Camera System Functions (Module: rcamera) // Camera System Functions (Module: rcamera)
//------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------
RLAPI void UpdateCamera(Camera *camera, int mode); // Update camera position for selected mode RLAPI void UpdateCamera(Camera *camera, int mode); // Update camera position for selected mode
RLAPI void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom); // Update camera movement/rotation
//------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------
// Basic Shapes Drawing Functions (Module: shapes) // Basic Shapes Drawing Functions (Module: shapes)

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